Can a Barbarian Hit Himself to Keep Rage?
In the world of Dungeons & Dragons 5th Edition (5e), fighting is a barbarian’s bread and butter. The class is designed to throw themselves headfirst into combat, causing chaos and destruction with their ferocious attacks. However, what happens if their rage meter runs out? Luckily, 5e provides the barberian with a mechanism to maintain rage: attacking either an enemy or a friendly creature can keep their rage going. One question that often arises: Can a barbarian hurt themselves to keep their rage?
Well, let’s dive into the rules!
The RAW Answer (Rules As Written)
According to the 5e Player’s Handbook, page 72:
"Once per day and once every minute, and so on, a barbarian can enter a state of rage. While he is raging, the barbarian gains a +2 bonus to both Strength and Constitution. In addition to a barbarian’s regular attacks and abilities, he can also make full attacks each round while rageing." [1. Strength and Constitution score changes is not mentioned, just the bonus 2 to them.]
The game’s creators explicitly state what maintains a barbarian’s rage status:
"You can maintain [rage] by making an Opportunity Attack (p. 192)**, taking damage, or… making a successful attack (your choice)". [2. page 194, bolded "Opportunity Attack"]
Damage and Raging
Hitting themselves, as a specific case, comes into play next. Will the barbarian risk taking self-inflicted injury to keep their rage going? The mechanics of 5e suggest…
Rage is explicitly maintained through taking damage. Although, there are limitations to this idea:
- Take 2 or more damage: for rage maintenance.
Not for gaining rage per se, as the same section highlights:
">You can’t start a rage by
*taking damage…" [3.]
Rules Interplay
In general, 5e allows for non-combat harm. A level 2 player in a critical hit from an enemy on a lucky roll, for illustration, can result in 36 (or 4 levels of dice, 9 levels of crit). With a barbaric ferocity, one might query whether their character could sacrifice some Health to sustain their rage rage. From the official 2020 Wizards of the Coat FAQ response: "Yes"… **yes, you can say your character lets themselves get hit purposefully to keep their rage going".
The Mechanics
In actual play, as we’ve emphasized, the character will must make Opportunity Attack or other means maintain their rage. Then, they should inform the DM:
- You let yourself walk into that enemy’s wrath.
- With the DM they decide:
- Amount of self-inflicted damage.
This approach preserves both the game-state and the
character’s actions,
- Amount of self-inflicted damage.
In Game Terms
To explicitly clarify how barbarians perform this task:
- Ask the DM if they can take advantage of a chance Encounter, taking self-inficted damage.
The barbarian doesn’t start or maintainrage per se by taking 2 or more injuries, but in certain situations their actions. A DM’s call
should be relied upon.
Rage is designed to have opposed to harm self. Still, if DM’s call grants it in their game, then go ahead and let players know the risk.
RPT** (role-playing text)? No!
Conclusion
Fighting itself can be difficult enough in D&D, then the barbarian decides to hurt themselves is an rare opportunity. Since, however, the class’s mechanics offer such an out, the " Can a
barbarian hit himself* to keep rage?" This answer helps provide clarity into the rules that underlie, so in summary, yes there is.
Final Answer the question Can a Barbarian Hurt Himself to Keep Rage?
Is:** YES