Can you move twice Star Wars Legion?

Can You Move Twice in Star Wars Legion?

In Star Wars: Legion, players deploy their forces on the tabletop battlefield and engage in fast-paced combat. One key aspect of the game is the ability to move and position your units effectively, allowing them to gain a strategic advantage over your opponents. In this article, we’ll explore the topic of movement in Star Wars Legion and answer the question: can you move twice in this game?

Movement in Star Wars Legion

In Star Wars: Legion, units can perform various actions during their activation, including moving. There are several types of moves a unit can make:

  • Move: Units can move up to a certain distance, as stated on their unit card.
  • Charge: Units that have the charge keyword can move extra distance, specified on their unit card, to close the distance between them and an enemy.
  • Scale: Certain units have the scale keyword, which allows them to climb and move through dense terrain, such as mountains or ruins.

One Move or Two?

The answer to the question "Can you move twice in Star Wars Legion?" is straightforward: no. A unit can only make one move during its activation, whether it’s a regular move, a charge, or a scale.

However, there are situations where it may seem like a unit is moving multiple times:

  • Moving then Charging: A unit with the charge keyword can charge, which allows it to move an additional distance.
  • Scaling then Moving: A unit with the scale keyword can climb and move through terrain, effectively bypassing certain obstacles.

However, in both cases, the unit is only moving once, but in the case of charging, they are moving an additional distance due to their charge ability. In the case of scaling, they are modifying their movement to traverse obstacles.

Important Notes and Clarifications

Here are some important points to note regarding movement in Star Wars Legion:

  • Correspondence: When charging or scaling, the movement distance specified on the unit card applies, not any additional movement allowed by that action.
  • Stunned Units: Units stunned by damage or effects remain in place and cannot perform any actions, including moving, during their next turn.
  • Unit Modifiers: Certain abilities and effects can modify a unit’s movement, such as the Scout keyword, which allows a unit to increase its speed.

Best Practices for Movement

By understanding how movement works in Star Wars Legion, players can make informed decisions when deploying their forces and adjusting their strategies. Here are some tips to keep in mind:

  • Deploy Wisely: Positioning your units correctly at deployment can save you time and energy in the long run, as you won’t need to spend extra tokens to get them into a more favorable position.
  • Manage Your Tokens: Make the most of the tokens you have by saving them for critical moments when your units need to recharge, perform special actions, or counter enemy moves.
  • Keep an Eye on Enemy Movement: Analyze your opponent’s move orders and adjust your plan accordingly, anticipating their maneuvers and counter-maneuvering to gain a strategic advantage.

Concluding Thoughts

In summary, in Star Wars: Legion, units can only make one move during their activation. While it’s tempting to think that scaling and charging allow for two moves, these actions actually modify a unit’s movement or add an extra distance to its journey. By understanding how movement works in the game, you can make informed decisions, develop effective strategies, and ultimately emerge victorious.

Here is a table that summarizes the key points:

| Movement Ability | Distance | Additional Comments |
| --- | --- | --- |
| Regular Move | Up to unit card distance | - |
| Charge | Additional distance (unit card) | Applies only once per turn |
| Scale | No additional distance (terrain-based) | Only for terrain traversal |
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