Why Did Arthur Not Go with John?
The relationship between Arthur Morgan and John Marston in Red Dead Redemption 2 is a complex one, filled with twists and turns. One of the most intriguing questions that fans have been asking is why Arthur didn’t go with John at the end of the game. In this article, we’ll explore the reasons behind Arthur’s decision and delve into the intricacies of their relationship.
Arthur’s Betrayal
One of the main reasons Arthur didn’t go with John is the fact that he was aware of John’s betrayal. Throughout the game, it’s clear that Arthur has been feeling increasingly disillusioned with the gang’s violent and destructive ways. When John turns against him, revealing that he’s been working with the Pinkertons to bring down the gang, Arthur is devastated.
Loss of Trust
Table: The Decline of Arthur’s Trust in John
| Reason | Evidence |
|---|---|
| John’s loyalty | John’s betrayal during the mission "American Fathers" |
| John’s lack of remorse | John’s lack of emotional response to the gang’s misfortunes |
| John’s increasing distance | The growing distance between Arthur and John, both physically and emotionally |
As shown in the table above, there are several reasons why Arthur’s trust in John eroded over time. John’s loyalty was constantly tested, and Arthur had begun to question his loyalty. John’s lack of remorse during the gang’s misfortunes only added to the rift between them. Additionally, John’s increasing distance from Arthur emotionally and physically further eroded their bond.
Arthur’s Vision
Another reason Arthur didn’t go with John is his own vision for a different future. As the game progresses, Arthur begins to see the error of the gang’s ways and wants to make amends. He believes that leaving the gang and starting a new life with his love, Abigail, is the best way to begin anew.
Table: Arthur’s Vision for the Future
| Aspect | Importance |
|---|---|
| Leaving the gang | Essential for starting anew |
| Being with Abigail | Finding a sense of purpose and love |
| Redemption | Finding redemption for past mistakes |
Arthur’s vision for the future is centered around leaving the gang and finding redemption. Leaving the gang is essential for him to start anew, being with Abigail gives him a sense of purpose and love, and finding redemption is crucial for his emotional healing.
John’s Obsession
Finally, John’s obsession with finding Dutch and exacting revenge is a major factor in Arthur’s decision not to go with him. Arthur is aware that John’s quest for revenge is unsustainable and will only lead to more violence and destruction. By staying with John, Arthur would be perpetuating a cycle of violence that he wants to break free from.
Table: The Dangers of John’s Obsession
| Danger | Consequences |
|---|---|
| Cycle of violence | Continual bloodshed and chaos |
| Loss of morals | Blurring of the lines between right and wrong |
| Destruction of relationships | Damage to relationships and friendships |
John’s obsession with finding Dutch and avenging the past poses a significant danger to his relationships and his own morals. The cycle of violence will only lead to more bloodshed and chaos, loss of morals will result in the blurring of the lines between right and wrong, and destruction of relationships will cause damage to the people closest to him.
Conclusion
In conclusion, the reasons behind Arthur’s decision not to go with John are complex and multifaceted. Arthur’s betrayal, loss of trust, Arthur’s vision, and John’s obsession all contributed to his decision to forge a new path. Despite their complex and tumultuous relationship, Arthur ultimately chooses to prioritize his own well-being and seek redemption rather than follow John down a destructive path.
Recommendation
For those looking for a deeper understanding of Arthur and John’s relationship, we recommend playing through the game and paying attention to the subtle hints and foreshadowing that highlight the tensions between the two characters. Additionally, the article’s tables and explanations can serve as a valuable reference for fans of the game.