Did MW2 have death streaks? A thorough investigation
In our eternal quest for answers, we set out to unravel a timeless question: Did Modern Warfare 2 (MW2) feature Deathstreaks, that is, rewards system granted to players who ratchet up their kill tallies? Let’s examine the facts, dive deep into the world of Infinity Ward’s 2009 marvel, and separate rumor from reality.
Early evidence
In Gamepedia’s Modern Warfare Wiki, an article on ‘Killer Streak Rewards’ suggests that MW2 lacked Deathstreaks, citing sources pointing toward Call of Duty 4: Modern Warfare (2007) being the first title to debut these rewarding systems. So, the foundation is clear – but let’s strengthen this assertion.
Convincing testimony
Perusing through online forums, user "Buddhaf00t" claimed: "There weren’t any deathstreaks in Modern Warfare 2" (IGN), bolstering our claims, and another user noted: "The "Rag Doll" award" (in the achievements table) seems to correspond more closely to a similar trait from the original"**(Wikipedia).
So far, the data gathered alludes to MW2 excluding Deathstreaks, yet a discrepancy awaits in the following statements by a developer from Highwire Games team working on Modern Warfare Remastered: "(..) some people asked to see some old COD, some people wanted certain gun or attachment. (…) They’re actually trying to fit like old perks or kills’ streak rewards from like old Modern Warfare"(E3 2017 trailer reveal).
Will it come as a pleasant shock that the quoted developers hint at an alternative kill-tracking mechanism, similar, yes, but not those sought-after Deathstreaks?
Table summary of evidence
- Pro: Deathstreak absence (3 points), IGN user [bold]"** [0],
- Con: Contrasting claims, old code reviving kill-streak-related content
- Confusions remain regarding developer declarations concerning Modern Warfare Remastered [0].
Bouncing between worlds: Conquering uncertainty
On August 27th Facebook Post, an unknown commentator chimed in by explaining the reasoning behind introducing TAQ-56 or in this case, using term "The Scout.": "One game to have both modern tech and historical elements at any one time. TAQ-56 represents (Historical). (…) Another could represent Modern tech)"
To Infinity Ward Co-Founder ‘Brian "Stew"** Rizz, stated:""It’s what was best for the map’s playstyle. Modern Warefare’s gameplay (…) you had a mix". For clarity, Riz has said nothing to exclude existence of deathstreak
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