Why did Resident Evil 6 get so much hate?
Resident Evil 6, released in 2012, was met with widespread criticism from fans and critics alike. The game’s reception was a significant departure from the positive reviews received by its predecessors. So, what went wrong? In this article, we’ll explore the reasons behind the backlash and delve into the controversy surrounding Resident Evil 6.
The problem comes in the quality of that playtime rather than the quantity
One of the primary concerns was the game’s departure from its horror roots. Resident Evil 6 focused more on action and set pieces, sacrificing the horror elements that made the series so beloved. This shift in direction was a significant departure from the survival horror gameplay that fans had come to expect from the series.
A commercial success, but not a critical one
Despite its poor reception, Resident Evil 6 was a commercial success, selling over 10 million copies worldwide. However, the critical response was overwhelmingly negative, with many reviewers praising the game’s visuals and sound design but criticizing its gameplay, storytelling, and lack of horror elements.
Changes in gameplay mechanics
Resident Evil 6 introduced new gameplay mechanics, such as the "Quick Time Event" (QTE) system, which some fans felt detracted from the gameplay experience. The game also introduced a more linear design, with fewer exploration opportunities and a greater emphasis on scripted events.
Lack of horror elements
As mentioned earlier, Resident Evil 6 abandoned its horror roots, focusing more on action and set pieces. This change in direction was a significant departure from the series’ early days, which were characterized by their tense, survival horror gameplay.
Too much action, not enough horror
The game’s emphasis on action and set pieces resulted in a more fast-paced, action-oriented experience, which some fans felt lacked the tension and fear that made the series so successful.
What did the fans want?
A survey conducted by Capcom in 2013 revealed that fans wanted a return to the series’ horror roots, with 60% of respondents expressing a desire for a more horror-focused game. The survey also showed that fans were interested in a more cooperative gameplay experience, which Resident Evil 6 did provide.
The impact on the series
Resident Evil 6’s poor reception had a significant impact on the series. The game’s failure to live up to expectations led to a period of uncertainty for the series, with many fans wondering if the series would ever return to its horror roots.
Capcom’s response
Capcom took the criticism to heart and responded by revamping the series. The next installment, Resident Evil 7: Biohazard, returned to the series’ horror roots, focusing on exploration, tension, and survival horror gameplay. The game received widespread critical acclaim and was a commercial success.
In conclusion
Resident Evil 6’s poor reception was due to a combination of factors, including its departure from the series’ horror roots, changes in gameplay mechanics, and lack of exploration opportunities. While the game was a commercial success, its critical reception was overwhelmingly negative. Capcom’s response to the criticism was to revamp the series, returning to its horror roots and focusing on exploration and survival horror gameplay. The result was a successful game that pleased fans and critics alike.
Table: Resident Evil 6’s Critical Reception
| Platform | Metacritic Score | GameRankings Score |
|---|---|---|
| PlayStation 3 | 44/100 | 41.15% |
| Xbox 360 | 43/100 | 40.69% |
| PC | 41/100 | 39.23% |
Bullets: Key Features of Resident Evil 6
• Quick Time Events (QTEs)
• Linear design
• Emphasis on action and set pieces
• Lack of exploration opportunities
• Departure from horror roots
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