What Game Was Fallout Inspired By?
Fallout, a popular role-playing video game series, has a rich history and a unique setting that has captivated gamers worldwide. The series was inspired by several games, movies, and books, but one game stands out as a major influence: Wasteland. In this article, we will delve into the history of Fallout’s inspiration and explore how Wasteland shaped the game’s development.
A Spiritual Successor
Fallout’s creators, Interplay Entertainment, developed Wasteland in 1988, a post-apocalyptic role-playing game set in a world devastated by a nuclear war. The game’s success laid the foundation for the Fallout series, and Wasteland is often referred to as a spiritual predecessor to Fallout.
Design Goals
When creating Fallout, the development team had a clear vision in mind. Taylor outlined the design goals in a vision statement, which Cain called an inspiration for the development team and "a major reason why the game came together at all." The game’s design was heavily influenced by Wasteland, with a focus on open-world exploration, character customization, and tactical combat.
Wasteland’s Impact
Wasteland’s impact on Fallout is evident in several key areas:
- Storyline: Both games share a similar setting, a post-apocalyptic world where humanity has been devastated by a catastrophic event.
- Gameplay mechanics: Wasteland’s combat system, character development, and exploration mechanics were all carried over to Fallout.
- Setting: Wasteland’s desert landscape, inspired by the American Southwest, is reminiscent of Fallout’s own wasteland environments.
Other Inspirations
While Wasteland is the most significant influence on Fallout, the series has been inspired by other games, movies, and books. Some notable influences include:
- Mad Max (1979) – The iconic movie franchise’s post-apocalyptic world and characters have influenced the Fallout series.
- The Road (2006) – Cormac McCarthy’s novel about a father and son’s journey in a post-apocalyptic world has inspired the game’s story and setting.
- Radioactive Dreams (1985) – A science fiction film that explores a world devastated by a nuclear war, which has influenced Fallout’s setting and atmosphere.
Gameplay Mechanics
Fallout’s gameplay mechanics have been shaped by Wasteland and other influences. Some notable mechanics include:
- Character customization: Players can customize their characters with skills, attributes, and equipment, similar to Wasteland.
- Tactical combat: Combat in Fallout is strategic, with players needing to use cover, position themselves, and make tactical decisions to succeed.
- Exploration: The game’s open-world environment encourages exploration, with players discovering new locations, characters, and storylines.
Conclusion
In conclusion, Wasteland is the game that inspired the Fallout series. The game’s design, gameplay mechanics, and setting have all been shaped by Wasteland, making it a spiritual predecessor to Fallout. The series has also been influenced by other games, movies, and books, but Wasteland’s impact is undeniable. For fans of the series, understanding the origins of Fallout’s inspiration can provide a deeper appreciation for the game’s development and design.
Timeline of Fallout’s Inspiration
Here is a timeline of Fallout’s inspiration:
| Year | Game/Movie/Book | Influence on Fallout |
|---|---|---|
| 1988 | Wasteland | Game mechanics, storyline, setting |
| 1979 | Mad Max | Post-apocalyptic setting and characters |
| 2006 | The Road | Story and setting |
| 1985 | Radioactive Dreams | Post-apocalyptic setting and atmosphere |
Note: This timeline is not exhaustive, but it highlights the most significant influences on Fallout’s development.