How many people are making Silksong?

How Many People Are Making Silksong?

Silksong, the highly anticipated sequel to Hollow Knight, is an upcoming action-adventure game developed by Team Cherry, a three-man studio based in Adelaide, South Australia. In this article, we will delve into the number of people working on Silksong and provide an overview of the game’s development process.

Who is Making Silksong?

The main development team behind Silksong consists of three individuals:

  • Ari Gibson: Co-founder of Team Cherry and lead developer of Hollow Knight.
  • William Pellen: Co-founder of Team Cherry and designer of Hollow Knight.
  • Jack Vine: Lead artist of Hollow Knight and responsible for the game’s visuals.

Development Process

The development of Silksong began after the success of Hollow Knight, which was crowdfunded through Kickstarter. The game’s development process has been more extensive than its predecessor, with a larger team and a more detailed game world. Here’s an overview of the development process:

  • Pre-production: The team spent several months planning and conceptualizing Silksong, creating a detailed game design document and story outline.
  • Production: The team began working on the game’s core mechanics, art, and sound design. This phase took around 18 months to complete.
  • Polishing and testing: The team spent several months polishing the game, fixing bugs, and testing the game’s difficulty and balance.

Key Takeaways

Here are some key takeaways from the development process:

  • Smaller team: Despite the larger scope of Silksong, the team remained relatively small, with only three core members.
  • More detailed game world: Silksong’s game world is more detailed and expansive than Hollow Knight’s, with a greater emphasis on exploration and discovery.
  • Improved game mechanics: The team has improved the game’s mechanics, including the combat and platforming systems.

Why is Silksong Taking So Long?

Silksong’s development process has taken longer than expected due to several factors, including:

  • More detailed game world: The team wanted to create a more detailed and immersive game world, which required more time and resources.
  • Improved game mechanics: The team has worked hard to improve the game’s mechanics, which has taken longer than expected.
  • Polishing and testing: The team has spent several months polishing the game, fixing bugs, and testing the game’s difficulty and balance.

Conclusion

In conclusion, Silksong is being developed by a team of three individuals: Ari Gibson, William Pellen, and Jack Vine. The development process has taken longer than expected due to the team’s commitment to creating a more detailed game world and improving the game’s mechanics. Despite the delays, the team remains committed to delivering a high-quality game that meets the expectations of Hollow Knight fans.

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