What is the Attack Bonus for Sneak Attack?
Introduction
Sneak Attack is a powerful ability in the 5th edition of Dungeons & Dragons (D&D) that allows characters to deal an extra 1d6 damage when attacking a target that has been denied its Dexterity bonus to Armor Class (AC). This ability is unique to the Rogue class, and is a crucial part of their combat capabilities. In this article, we will explore the rules surrounding Sneak Attack and answer the question: What is the attack bonus for Sneak Attack?
The Basics of Sneak Attack
To understand the attack bonus for Sneak Attack, it is essential to understand the basics of this ability. According to the Player’s Handbook (PHB), page 97, Sneak Attack states:
"Once per turn, you can deal extra damage when you hit a creature or object with an attack. The extra damage is 1d6 (plus your proficiency bonus and your Dexterity modifier if you’re proficient with the attack)…"
From this, we can deduce that the attack bonus for Sneak Attack includes the following:
- 1d6 extra damage
- Proficiency bonus
- Dexterity modifier (if proficient with the attack)
The Impact of Advantage and Disadvantage
But what happens when a character has both advantage and disadvantage on their attack roll? According to the PHB, page 173, if a character has both advantage and disadvantage, the result is considered to be neither. This means that the extra damage from Sneak Attack is not affected by these conditions.
Finesse Weapons
Finesse weapons are a special type of weapon that allows characters to use their Dexterity modifier instead of Strength modifier when attacking with it. The Rogue’s starting equipment includes a short sword and a shortbow, which are both finesse weapons. This means that Rogues can use their Sneak Attack ability with these weapons, and deal extra damage based on their Dexterity modifier.
Sneak Attack and Ranged Attacks
But what about ranged attacks? Can Rogues use their Sneak Attack ability with ranged attacks like shortbows or longbows? According to the PHB, page 196, Sneak Attack only applies to melee attacks, not ranged attacks. However, some houserules may allow Rogues to use Sneak Attack with ranged attacks, but this is not part of the official rules.
Comparison to Other Classes
Let’s compare Sneak Attack to other classes in the game. Other classes like the Fighter or Barbarian may have access to similar abilities, such as Combat Maneuvers or Frenzy, but none of these abilities deal the same level of damage as Sneak Attack.
| Class | Ability | Extra Damage |
|---|---|---|
| Rogue | Sneak Attack | 1d6 (plus proficiency bonus and Dexterity modifier) |
| Fighter | Combat Maneuvers | 2d6 (plus strength modifier) |
| Barbarian | Frenzy | 1d4 (plus strength modifier) |
Conclusion
In conclusion, the attack bonus for Sneak Attack is a combination of 1d6 extra damage, proficiency bonus, and Dexterity modifier (if proficient with the attack). Sneak Attack only applies to melee attacks, and does not affect ranged attacks. While other classes may have similar abilities, Sneak Attack is unique to the Rogue class and is a crucial part of their combat capabilities. By understanding the rules surrounding Sneak Attack, players can make informed decisions about how to use this ability in their adventures.