Why is Assassin’s Creed Mirage so short?
Assassin’s Creed Mirage, the latest installment in the Assassin’s Creed series, has sparked controversy among fans and critics alike. The game’s short length has been a major point of discussion, with many wondering why the game is so brief compared to its predecessors. In this article, we’ll delve into the reasons behind Assassin’s Creed Mirage’s short length and explore the implications it has on the gaming experience.
A return to the franchise’s roots
Assassin’s Creed Mirage is a deliberate departure from the series’ recent trend of massive open-world games. The game’s developers, Ubisoft Bordeaux, aimed to create a more focused and intimate experience, drawing inspiration from the original Assassin’s Creed game. By restricting the game to a single city, Baghdad, and focusing on stealth and parkour mechanics, the team aimed to recapture the essence of the series’ early days.
Convergence of inputs
According to Boudon, one of the game’s developers, the short length of Assassin’s Creed Mirage is a result of a "convergence of several inputs". This includes the desire to create a more focused game, the limitations of the game’s setting, and the need to balance the game’s scope with its development time.
A smaller game, a bigger experience
While Assassin’s Creed Mirage may be shorter than its predecessors, the game’s developers believe that the experience is still rich and engaging. The game’s focus on stealth and parkour mechanics allows for a more intense and immersive experience, with players needing to use their skills and wits to navigate the game’s environments.
A new direction for the series
Assassin’s Creed Mirage marks a new direction for the series, one that prioritizes storytelling and character development over massive open-world exploration. The game’s shorter length allows for a more focused narrative, with a greater emphasis on character development and player agency.
A more accessible game
Assassin’s Creed Mirage’s shorter length also makes the game more accessible to new players. The game’s more focused gameplay and narrative allow for a more gradual introduction to the series, making it easier for newcomers to jump in and enjoy.
Comparison to other games in the series
Here’s a comparison of Assassin’s Creed Mirage’s length to other games in the series:
Game | Length |
---|---|
Assassin’s Creed | 20-30 hours |
Assassin’s Creed II | 30-40 hours |
Assassin’s Creed: Brotherhood | 40-50 hours |
Assassin’s Creed: Odyssey | 50-60 hours |
Assassin’s Creed: Valhalla | 60-70 hours |
Assassin’s Creed Mirage | 20-30 hours |
As you can see, Assassin’s Creed Mirage’s length is comparable to the original Assassin’s Creed game, but shorter than its recent predecessors.
Conclusion
Assassin’s Creed Mirage’s short length is a deliberate choice by the game’s developers, aimed at creating a more focused and intimate experience. While the game may be shorter than its predecessors, it still offers a rich and engaging experience, with a greater emphasis on storytelling and character development. As the series continues to evolve, it will be interesting to see how future games balance scope and length, but for now, Assassin’s Creed Mirage is a welcome departure from the norm.
Additional Information
- Assassin’s Creed Mirage’s setting: The game takes place in 9th century Baghdad, a city rich in history and culture.
- Assassin’s Creed Mirage’s protagonist: The game’s protagonist, Basim, is a young Assassin who is tasked with uncovering a conspiracy in the city.
- Assassin’s Creed Mirage’s gameplay mechanics: The game features a focus on stealth and parkour mechanics, allowing players to navigate the game’s environments in a more agile and strategic way.
- Assassin’s Creed Mirage’s narrative: The game’s narrative is centered around Basim’s quest to uncover the truth behind a conspiracy in the city, and features a greater emphasis on character development and player agency.
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