Are You Supposed to Win Against Khotun Khan?
In the critically acclaimed action-adventure game Ghost of Tsushima, players have been left wondering whether it’s possible to defeat the formidable Khotun Khan. The game’s designer, Sucker Punch Productions, has intentionally crafted an experience that challenges players and tests their skills. In this article, we will delve into the answer to this question and explore what happens when you try to defeat Khotun Khan.
The Initial Impression
At first glance, it may seem like players can defeat Khotun Khan by depleting his health. However, our research reveals that this assumption is incorrect. Whether you’re using Wind Stance or Moon Stance, you cannot win the fight against Khotun Khan. Instead, the game is designed to force players into a cutscene, regardless of the amount of damage they have inflicted on the enemy.
What Happens If You Win?
Now, you might be thinking, "But what about the cutscene? Doesn’t that mean I win?" Unfortunately, that’s not the case. The cutscene only triggers when you reach a certain point in the battle, not when you win. This means that whether you deal massive damage to Khotun Khan or barely scratch him, you will still be treated to the same cutscene and ultimately lose the fight.
Why Can’t I Win?
So, why can’t players win against Khotun Khan? The game is designed to focus on the story and the cinematic experience rather than providing a victorious outcome for the player. Sucker Punch Productions aimed to create an epic battle that showcases Khotun Khan’s formidable power and Jin Sakai’s determination. By forcing the player into a cutscene, the game emphasizes the narrative and emotional impact of the encounter.
Why Does It Matter?
You might be wondering, "Why does it even matter if I can or can’t win against Khotun Khan?" The answer lies in the game’s design philosophy and the player’s experience. By creating an unsolvable puzzle, Sucker Punch Productions encourages players to explore alternative strategies, engage with the story, and adapt to the game’s systems. This approach enhances the overall gaming experience and emphasizes the importance of storytelling.
Conclusion
In conclusion, it is not possible to win against Khotun Khan in Ghost of Tsushima. The game is designed to focus on the narrative and cinematic experience, and forcing players into a cutscene is a deliberate design choice. While this may initially seem frustrating, it reflects the game’s emphasis on storytelling and the importance of the player’s experience.
Key Takeaways
- Khotun Khan is an unbeatable foe in Ghost of Tsushima.
- The game forces players into a cutscene regardless of the amount of damage dealt to the enemy.
- The cutscene triggers when the player reaches a certain point in the battle, not when they win.
- The game’s design philosophy focuses on storytelling and cinematic experience, rather than providing a victorious outcome for the player.