Can I be attacked if I have protection from everything?
Short Answer: Yes, you can still be attacked even with protection from everything, but the conditions for attack might be narrower than you think. We’ll break down the intricacies of protection spells and abilities to help you better understand.
Protection from Everything: What’s the Deal?
Protection is a fundamental concept in the world of card games, particularly Magic: The Gathering. Protection typically means you’re shielded from harm; damage, spells, abilities, or another form of attack that usually affects permanents or players on the other side of a conflict are nullified.
Protection from Everything: The Masterclass Shield
When an object – permanent, player, or even individual – has protection from everything, it’s implying that, aside from explicit exceptions in specific rules or spells, it gains a blanket shielding against all non-exempt external influences (i.e., actions, effects from outside the context of self-protection). By extension:
• Direct damage isn’t dealt: No specific type of damage – fireballs, poison, lightning – can, generally speaking, harm said object.
• No enchanting, equipping or fortifying: None of that ‘aura-ish’ type stuff can ensnare; an object gets no, none, outside influence based on its own protections.
• Curses, doom, and whatnot: Curse, doom; nothing magical can pin it down, capture, or claim the protected entity within its borders.
• Time and eternity: No event, no instance of time, present, past or impending can affect/alter any condition of the protectee
• No non-reflective damage bounce: No echo effect, reflected damage goes around the safeguarded aspect of the protected world
There you have the essence.
So, Can You Still Attack?
But, what kind of attack?!
Unspecific, Abstract, Rule-Limit Exception Attacks…
Don’t quite count as your typical magic-infused offense. These cases aren’t governed by protective barriers. For your protection-enabled self, it translates to:
- Nothing like spells, abilities; no form of direct damage works.
ETB-induced harm (creatures with lifelinking abilities, when they lose life, deal that-much damage…): Okay.
- Life-gainedand then gain life(life-trading): Works.
"Trigger", "cost" & "effectors" do count: (non- creature attackers, like other objects, can continue to create a threat that bypass).
Don’t just take an action; a simple spell can change the game:
Your protection keeps enemies/enhanced life – your life and theirs safe, but can’t deter your foe from getting a simplified spell-based attack under control.
Take note for these exceptional cases mentioned above aren’t the sort of attacks mentioned here. Now, let’…
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