Can Kenrith be a Commander?
In this article, we’ll dive into the world of Commander, a popular format in Magic: The Gathering, and explore the possibility of Kenrith, the Returned King, as a commander. Before we dive into the details, let’s start with the basics.
What is Commander?
Commander is a multiplayer format where players build decks around a single legendary creature, known as the commander. The commander is the centerpiece of the deck and sets the tone for the game. Commander decks are built with a specific theme or strategy in mind, and the commander is the key to executing that strategy.
Can Kenrith be a Commander?
Kenrith, the Returned King, is a powerful legendary creature with a range of abilities that make it an attractive option for Commander decks. Kenrith’s first ability allows it to give trample to creatures on the battlefield, making it a formidable attacker. Its second ability allows it to give haste to creatures on the battlefield, allowing them to attack earlier in the turn.
Power Level
Kenrith is considered a TIER C commander, which means it’s not as powerful as some other commanders, but still has some potential. It’s a good option for casual players or those who want to build a fun, mid-range deck.
Abilities
Here are some of Kenrith’s key abilities:
- Trample: Kenrith gives trample to creatures on the battlefield, making them formidable attackers.
- Haste: Kenrith gives haste to creatures on the battlefield, allowing them to attack earlier in the turn.
- Counterspell: Kenrith can counter spells on the stack, which can help disrupt opponents’ plans.
Pros and Cons
Here are some pros and cons to consider when building a Kenrith commander deck:
Pros:
- Flexible: Kenrith’s abilities make it a good fit for a variety of strategies, from aggro to control.
- High-tide: Kenrith’s trample ability makes it a good fit for high-tide decks, which focus on ramping up to bigger, more powerful creatures.
- Fun: Kenrith is a fun, aggressive commander that allows for exciting gameplay.
Cons:
- Weak in the early game: Kenrith is a bit weak in the early game, making it difficult to attack with smaller creatures.
- Dependent on ramp: Kenrith’s abilities rely on having a strong ramp game, which can be difficult to establish.
- Not as powerful as other commanders: Kenrith is considered a mid-range commander, which means it’s not as powerful as some other commanders.
Tips for Building a Kenrith Commander Deck
Here are some tips for building a Kenrith commander deck:
- Focus on ramp: Kenrith’s abilities rely on having a strong ramp game, so make sure to include a range of ramp spells and artifacts in your deck.
- Include aggressive creatures: Kenrith’s trample ability makes it a good fit for aggressive decks, so include a range of aggressive creatures in your deck.
- Play to Kenrith’s strengths: Kenrith’s abilities are focused on giving trample and haste to creatures, so build your deck around those strengths.
Conclusion
Kenrith, the Returned King, is a viable commander option for players looking for a fun, aggressive deck. While it has some weaknesses, its flexible abilities and high-tide potential make it a great choice for players who enjoy building mid-range decks. With the right strategy and card choices, Kenrith can be a powerful and formidable commander.
Table: Kenrith’s Abilities
| Ability | Description |
|---|---|
| Trample | Gives trample to creatures on the battlefield |
| Haste | Gives haste to creatures on the battlefield |
| Counterspell | Can counter spells on the stack |
Bullets:
- Kenrith’s abilities make it a good fit for aggressive decks.
- Kenrith’s trample ability makes it a good fit for high-tide decks.
- Kenrith’s counterspell ability can help disrupt opponents’ plans.
References:
- "Magic: The Gathering" official website
- "Commander" official format guide
- "Kenrith, the Returned King" card description
I hope this rewritten article meets your requirements! Let me know if you have any further requests.