Can Lutri be your companion in Commander?

Can Lutri be your companion in Commander?

In Commander, you may have one companion in your deck. But, the question is, can Lutri, the Spellchaser, be your companion? Unfortunately, the answer is no. Lutri is one of the two companions that are explicitly banned from being used in Commander.

Why is Lutri banned from Commander?

Lutri is banned because of its powerful abilities. It has the ability to create an infinite loop of copied spells, which can dominate the game and make it impossible for opponents to make moves. This kind of gameplay is not healthy and can lead to frustration for other players.

Which companions are banned from Commander?

There are only two companions that are banned from Commander: Lutri, the Spellchaser and Yorion, Sky Nomad. Both of these companions have the potential to disrupt the gameplay and make it unenjoyable for other players.

Can I use Lutri in my Commander deck?

While Lutri is not banned from being played in your Commander deck, you cannot use it as a companion. This means you cannot include it in your starting deck and it will not count towards your commander requirement.

How to build a Commander deck with Lutri

If you still want to build a Commander deck with Lutri, you can include it in your 99-card deck. However, you will not be able to use its companion ability. Lutri can still be a powerful card in the right deck, but you will need to build around it carefully to make it work.

Lutri’s abilities in a Commander deck

Lutri has two main abilities: copy target instant or sorcery spell and create a copy of a spell. These abilities can be useful in a Commander deck, especially if you are looking to create a lot of card advantage. However, you will need to build a deck that can take advantage of these abilities to make them work.

Conclusion

In conclusion, while Lutri, the Spellchaser, is not banned from Commander, it is not possible to use it as a companion. However, you can still include it in your 99-card deck and build around its abilities to make it a powerful card. Remember to always follow the rules and guidelines of the Commander format to ensure a fun and enjoyable game for all players.

Lutri’s stats

Ability Effect
Copy target instant or sorcery spell Creates a copy of the target spell.
Create a copy of a spell Creates a copy of a random spell from your deck.

Lutri’s potential in a Commander deck

  • Card advantage: Lutri can create multiple copies of spells, giving you a significant advantage in card draw.
  • Mana fixing: Lutri can create copies of mana-fixing spells, making it easier to cast other spells.
  • Removal: Lutri can create copies of removal spells, making it easier to take out opponents’ threats.

Lutri’s limitations

  • Limited application: Lutri’s abilities are limited to creating copies of spells, making it less versatile than other cards.
  • Vulnerable to removal: Lutri can be easily removed by opponents, making it less reliable in the late game.
  • Deck dependency: Lutri is heavily dependent on the right deck to make its abilities work, making it less effective in other decks.

Lutri’s potential in different formats

  • Commander: Lutri is powerful in Commander, but limited by its inability to be used as a companion.
  • Eternal: Lutri is potentially powerful in Eternal formats, but its abilities may not be as effective in shorter formats.
  • Standard: Lutri is less effective in Standard, due to the lack of longer games and the ability to create multiple copies of spells.
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