Can You Exile a Card with Hexproof?
Hexproof is a popular keyword ability in Magic: The Gathering that prevents creatures from being targeted by spells or abilities controlled by opponents. But what happens when you try to exile a creature with Hexproof? Can you still exile it, or does the Hexproof ability prevent it from being exiled?
Direct Answer
Yes, you can exile a card with Hexproof. Hexproof only prevents creatures from being targeted by spells or abilities controlled by opponents, not from being exiled. If a spell or ability says "exile each creature" or "exile all creatures," it will still exile a creature with Hexproof.
Example
Let’s say you have a creature with Hexproof on the battlefield, and your opponent casts a spell that says "exile each creature." The Hexproof ability will prevent the creature from being targeted by the spell, but it won’t prevent the creature from being exiled. The creature will still be exiled, even though it has Hexproof.
How Hexproof Works
Hexproof is a keyword ability that prevents creatures from being targeted by spells or abilities controlled by opponents. This means that if an opponent tries to cast a spell or ability that targets a creature with Hexproof, the spell or ability will not work. However, Hexproof does not prevent creatures from being exiled or destroyed by other means.
Exiling Creatures
Exiling a creature is a way of removing it from the game, but it’s different from destroying it. When a creature is exiled, it’s removed from the game, but it’s not destroyed. Exiling a creature can be a powerful way to remove it from the game, especially if it’s a powerful or difficult-to-destroy creature.
Can You Exile a Creature with Hexproof?
Yes, you can exile a creature with Hexproof. Hexproof only prevents creatures from being targeted by spells or abilities controlled by opponents, not from being exiled. If a spell or ability says "exile each creature" or "exile all creatures," it will still exile a creature with Hexproof.
When Can You Exile a Creature with Hexproof?
You can exile a creature with Hexproof at any time, as long as the creature is on the battlefield and the spell or ability that exiles it is legal. This means that you can exile a creature with Hexproof during your main phase, your combat phase, or even during your opponent’s turn.
Consequences of Exiling a Creature with Hexproof
When you exile a creature with Hexproof, it will be removed from the game, but it will not be destroyed. This means that the creature will not be able to be played again, but it will not be sent to the graveyard either. Exiling a creature with Hexproof can be a powerful way to remove it from the game, especially if it’s a powerful or difficult-to-destroy creature.
Conclusion
In conclusion, you can exile a card with Hexproof. Hexproof only prevents creatures from being targeted by spells or abilities controlled by opponents, not from being exiled. If a spell or ability says "exile each creature" or "exile all creatures," it will still exile a creature with Hexproof.
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