Can You Overthrow a King in Mount & Blade II: Bannerlord?
Mount & Blade II: Bannerlord is an action role-playing game where players can build their own kingdoms and govern over their subjects. As players navigate the game, they may come across kings and monarchs ruling various factions. But can players actually overthrow a king in Bannerlord?
The Answer is a Solid No
Unfortunately, in Mount & Blade II: Bannerlord, players cannot directly overthrow a king or a monarch. The game’s developers, TaleWorlds, have intentionally designed the game’s mechanics to prevent such a feat. This means that, short of assassinating or defeating a king in battle, there is no straightforward way to supplant them on the throne.
Revolutionizing: The Game’s Alternative to Revolution
While players cannot directly overthrow a king, they can still influence the kingdom and spark changes through diplomacy. When building a character, players can choose a skill path called Diplomacy. This skill path focuses on negotiation, influence, and cunning, allowing players to navigate complex politics and manipulate relationships. Influence is an especially useful skill for a monarch-seizing character, as it grants abilities to manipulate the views of vassals, nobles, and the people.
Seizing Control
However, even with exceptional Diplomacy skills, it is impossible to unseat a king and become a ruler in the classical sense. In cases where a kingdom loses all its land or lordly family members, it does not simply collapse and open itself to player control. The faction can persist as a defeated faction with a reduced or modified roster, often led by surviving high-ranking members.
Defeat as a Ruler, But at What Cost?
Another strategy that appears promising at first might ultimately lead to a monarch’s demise: capturing or assassinating the ruler. While players can try this, the outcome can lead to unforeseen consequences, which are not necessarily ideal.
As seen in some discussions with fellow players on social media, a captured monarch cannot simply be executed or freed as needed, only to be replaced. There seems to be a catch that stops players from directly resolving these kinds of situations. A ruler with no land or power but the potential to lead will inevitably retain a place in the world as an inactive or passive participant in some capacity.
When Capture isn’t Enough: Inconsistent Logic
Capturing all lands within a faction’s territory only works with minor vassals, which does allow some control. If captured with this method, players cannot command their new faction outright due to an obscure aspect. However, there remains ongoing ambiguity in this process: at which point a captured vassal evolves into a new sovereign.
Factions can never, despite capture, become empty due to familial dynamics and the mysterious powers linked to fief creation and decay. A conquered settlement and territory, if conquered completely but no landhold is transferred, still leaves this potential ruling party alive for other interactions and scenarios within Bannerlord’s story.
Final Insights on Revolution
From strategic discussions around internet forums, players should stay up to date with v4 of the game, including more minor tweaks. We continue looking into this question by way of understanding mechanics such as leadership roles, the kingdom state‘s control methods as the **RPG player’s experience unfolds.
Overall, the short story can be concluded in several brief words: over the reign of the king of an influential realm, you do not and must not expect a simple removal for player intervention.
*To ensure accuracy, information regarding version numbers, updates, or alterations provided are accurate. Players would find this piece up to the current knowledge date; keep up with patches. Additional, new developments regarding character progress or specific skills or in regards the control methods by "states" or "leader* have yet to be reported
So, unfortunately, it is a conclusive "no" that cannot simply overthrow a king in Bannerlord II.