Can you put an aura on a creature with Hexproof?

Can You Put an Aura on a Creature with Hexproof?

The concept of auras has been a crucial aspect of Magic: The Gathering ever since the game’s introduction. Auras, when attached to a creature or player, can have far-reaching effects, either supporting or hindering gameplay. One of the most complex and intriguing scenarios that many players encounter is attempting to attach an aura to a creature with Hexproof.

What is Hexproof?

Before we delve into the intricacies of attaching auras to Hexproof creatures, let us first define what Hexproof is. Hexproof, in simple terms, allows a creature to not be targeted by spells and abilities controlled by opponents. While this may seem straightforward, it has far-reaching consequences, especially when interacting with auras.

Cannot Cast Aura

> Target a Permanant or Player, You can’t cast an Aura spell targeting an opponent’s permanent with hexproof. The spell simply cannot be cast successfully, as the aura attempts to target the hexproof creature, which is under the protection of Hexproof.

No Interaction During Combat

In the unlikely event that a hexproof creature is attacking, equipped with an aura, nothing changes. Attacks and abilities are unaffected, and the aura is removed. Hexproof operates independently of auras attached to the creature, with no interaction occurring between them.

Attaching auras

To clarify attaching auras to creatures, consider the following 4 scenarios:

  • The aura is not specifically targeting the creature in question. This spell can be cast, attached to the creature, creating a new interaction. There is no interaction during this process, and Hexproof is not involved.
  • The aura is targeting the hexproof creature. The aura simply cannot be cast, making it impossible to attach, as the aura would only target the creature in its attempt to be cast successfully.
  • Equipment to a creature, such as auras, that attach to a creature through this process are unaffected. Attachment occurs independently, ignoring potential Hexproof on the attached creature.
  • When playing an aura spell exile the enchantment object, it means this enchantment does not require a target, creating ambiguity. In such situations, the enchantment attachment process is the primary operation, not the targeted component.

Auras Summary

In summary:

Aura cannot be attached specifically targeting a creature with hexproof.

  • Other auras attached independently don’t interact with the creatures’ Hexproof status
  • No interaction between creature’s Hexproof and its auras

Remember when playing with Hexproof in Magic: The Gathering is crucial to understanding and predicting the effects of different attachments and interactions.

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