Did Draven ever have a bleed?

Did Draven Ever Have a Bleed?

In the world of League of Legends, Draven is a formidable champion known for his aggressive playstyle and deadly axe-throwing abilities. However, did you know that Draven’s past was once marked by a bleed effect that added an extra layer of complexity to his gameplay? In this article, we’ll delve into the history of Draven’s bleed and explore how it impacted his gameplay.

A Brief History of Draven’s Bleed

Draven’s bleed was a passive ability that was introduced in his initial release. Whenever Draven landed an auto-attack on an enemy champion, he would apply a bleed effect that dealt 34 damage per hit at level 1. This bleed effect was a significant aspect of Draven’s gameplay, as it allowed him to deal additional damage to his enemies over time.

How Did the Bleed Effect Work?

The bleed effect worked by applying a stack of damage to the target champion every time Draven landed an auto-attack. The stack would increase in damage over time, making it a powerful tool for dealing sustained damage to enemies. The bleed effect was also affected by Draven’s attack speed and critical strike chance, making it even more deadly in the right situations.

Impact on Gameplay

The bleed effect had a significant impact on Draven’s gameplay, as it allowed him to deal additional damage to enemies over time. This made him a formidable opponent in lane, as he could easily chip away at his enemies’ health over the course of a few minutes. The bleed effect also made Draven a popular pick in team fights, as he could deal significant damage to multiple enemies at once.

Why Was the Bleed Effect Removed?

The bleed effect was removed from Draven’s kit in a later patch, likely due to balance concerns. The bleed effect was seen as too powerful, as it allowed Draven to deal excessive damage to enemies over time. Additionally, the bleed effect made Draven’s gameplay too reliant on auto-attacks, which limited his ability to adapt to different situations.

Conclusion

In conclusion, Draven’s bleed was a significant aspect of his gameplay in the past. The bleed effect allowed him to deal additional damage to enemies over time, making him a formidable opponent in lane and team fights. While the bleed effect is no longer a part of Draven’s kit, it remains an important part of his history and a testament to the complexity and depth of League of Legends gameplay.

Additional Resources

Table: Draven’s Bleed Effect

LevelBleed Damage
134
240
346
452
558

Bullets List: Key Points

• Draven’s bleed was a passive ability that dealt 34 damage per hit at level 1.
• The bleed effect was applied every time Draven landed an auto-attack on an enemy champion.
• The bleed effect was affected by Draven’s attack speed and critical strike chance.
• The bleed effect was removed from Draven’s kit in a later patch due to balance concerns.
• The bleed effect made Draven a formidable opponent in lane and team fights.
• The bleed effect was a significant aspect of Draven’s gameplay in the past.

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