Does Melee Damage Count for Blades Cyberpunk?
In the world of Cyberpunk 2077, melee combat is a crucial aspect of taking down enemies. With the numerous melee weapons available, players often wonder if their blade weapons count as melee damage. In this article, we’ll delve into the world of blades in Cyberpunk 2077 and explore whether melee damage counts for blades.
Direct Answer: No, Steel and Chrome Doesn’t Affect Blades Damage
A recent test has confirmed that Steel and Chrome, a skill that increases damage for melee weapons, does not affect blades damage at all. This means that if you’re using a blade weapon, you won’t receive any bonus damage from Steel and Chrome. Alas, the description of the skill is either false or a bug, as Blades are melee, and you’ll need the health and stamina boosts from this attribute’s Annihilation and Athletics categories.
Katanas Count as Melee Weapons
A katana, as we know it, is a sword. However, in the context of the game, any melee weapon with a sharp edge is considered a "blade". This includes katanas, which are often a popular choice among players.
Mantis Blades and Monowire Work Off Blades Perks
Mantis blades and monowire work off blades perks, but the "Steel and Chrome" perk in Athletics should apply to all melee weapons. If you’re looking to level up your Street Brawler skill, consider carrying around a baseball bat as a backup melee weapon.
Best Blade Weapons in Cyberpunk 2077
Some of the best Cyberpunk 2077 melee weapons are bizarre and none more so than the range of melee weapons listed here:
- Caretaker’s Spade
- Stinger
- Gold-Plated Baseball Bat
- Tsumetogi
- Scalpel
- Jinchu-maru
- Tinker Bell
- Sir John Phallustiff
Why Blade Weapons are Important
Blade weapons are essential in Cyberpunk 2077 because they offer a unique set of abilities and perks. With the right blade weapon, you can take down enemies quickly and efficiently, making them a crucial part of your arsenal.
Conclusion
In conclusion, melee damage does count for blades in Cyberpunk 2077, but the "Steel and Chrome" perk does not apply to blades. Katanas and other melee weapons with sharp edges are considered blades and work off blades perks. With the right blade weapon, you can take down enemies quickly and efficiently, making them an essential part of your arsenal.
Table: Melee Weapons in Cyberpunk 2077
| Weapon | Description | Perks |
|---|---|---|
| Caretaker’s Spade | A unique melee weapon with a spade-like design | +10 Physical Damage |
| Stinger | A fast and deadly melee weapon with a sharp blade | +5 Poison Damage |
| Gold-Plated Baseball Bat | A luxurious melee weapon with a gold-plated handle | +10 Strength |
| Tsumetogi | A Japanese-inspired melee weapon with a sharp katana-like blade | +5 Critical Hit Chance |
| Scalpel | A small and deadly melee weapon with a sharp blade | +10 Agility |
| Jinchu-maru | A Japanese-inspired melee weapon with a sharp katana-like blade | +5 Elemental Damage |
| Tinker Bell | A whimsical melee weapon with a bell-like design | +10 Intelligence |
| Sir John Phallustiff | A unique melee weapon with a phallustiff-like design | +10 Charisma |
I hope this article has been informative and helpful in understanding whether melee damage counts for blades in Cyberpunk 2077. Remember to always keep your blade weapon in top condition and experiment with different perks to find the right combination for your playstyle.