Does Thunderclap hurt allies?

Does Thunderclap Hurt Allies?

In the world of Dungeons & Dragons, the Thunderclap spell is a powerful tool that can be used to stun and disorient enemies. But what about allies? Does Thunderclap hurt allies, or is it a safe and effective way to clear out a group of enemies?

The Basics of Thunderclap

Before we dive into the specifics of whether Thunderclap hurts allies, let’s take a look at the basics of the spell. Thunderclap is a 1st-level evocation spell that creates a burst of thunderous sound that can be heard up to 100 feet away. Each creature within 5 feet of the caster must make a Constitution saving throw, and on a failed save, the creature takes 1d6 thunder damage.

Does Thunderclap Hurt Allies?

Now that we’ve covered the basics of Thunderclap, let’s get to the question at hand: does Thunderclap hurt allies? The answer is no, Thunderclap does not hurt allies. According to the official Dungeons & Dragons 5th Edition Player’s Handbook, Thunderclap only affects creatures that are within 5 feet of the caster, and allies are not considered to be within this range.

Why Doesn’t Thunderclap Hurt Allies?

So why doesn’t Thunderclap hurt allies? The answer lies in the wording of the spell. Thunderclap specifically states that it affects "each creature within 5 feet of you," which implies that allies are not within this range. Additionally, the spell’s damage is based on the Constitution saving throw, which is a roll of a 20-sided die. Since allies are not within the area of effect, they are not affected by the spell and do not need to make a Constitution saving throw.

What About Creatures That Are Not Allies?

But what about creatures that are not allies, but are not necessarily enemies either? For example, what about neutral creatures like animals or monsters that are not part of the party? Do they get affected by Thunderclap?

The answer is yes, neutral creatures that are not part of the party can get affected by Thunderclap. Since they are not allies, they are within the area of effect and must make a Constitution saving throw. However, it’s worth noting that the spell’s damage is based on the Constitution saving throw, so if the creature rolls a high enough number, it may not take any damage.

Conclusion

In conclusion, Thunderclap does not hurt allies. The spell’s area of effect specifically excludes allies, and the damage is based on the Constitution saving throw, which allies do not need to make. However, neutral creatures that are not part of the party can get affected by Thunderclap, and may take damage if they fail their Constitution saving throw.

Table: Thunderclap’s Area of Effect

Distance Effect
0-5 feet Creatures within 5 feet of the caster must make a Constitution saving throw
6-100 feet Creatures outside of the area of effect are not affected

Bullets: Key Points to Remember

• Thunderclap does not hurt allies
• The spell’s area of effect specifically excludes allies
• Neutral creatures that are not part of the party can get affected by Thunderclap
• The spell’s damage is based on the Constitution saving throw
• Allies do not need to make a Constitution saving throw

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