How do you get another bonus action in D&D?

How Do You Get Another Bonus Action in D&D?

In Dungeons & Dragons (D&D), bonus actions are a valuable resource that allow players to take an additional action during their turn. However, there is a common misconception that bonus actions are limited to one per character. In this article, we’ll explore the ways to get another bonus action in D&D.

The Fighter’s Action Surge Ability

One way to get an additional bonus action is through the Fighter’s Action Surge ability. At 2nd level, fighters gain the ability to take an additional action on their turn. This ability can be used once per round, and it’s a great way for fighters to get an extra bonus action.

The Spell Haste

Another way to get an additional bonus action is through the spell Haste. Haste is a 1st-level evocation spell that grants the target an additional action on their turn. This spell can be cast on yourself or an ally, and it’s a great way to get an extra bonus action.

The Rogue’s Thief’s Reflexes Ability

At 17th level, rogues gain the ability to take an additional action on their turn through their Thief’s Reflexes ability. This ability allows rogues to take an additional action on their turn, in addition to their regular action and bonus action. This ability is a great way for rogues to get an extra bonus action.

Other Ways to Get an Additional Bonus Action

There are a few other ways to get an additional bonus action in D&D. Some spells, such as the spell haste, can grant an additional action on the caster’s turn. Additionally, some magic items, such as the Boots of Speed, can grant an additional action on the wearer’s turn.

Conclusion

In conclusion, there are several ways to get an additional bonus action in D&D. The Fighter’s Action Surge ability, the spell Haste, and the Rogue’s Thief’s Reflexes ability are all great ways to get an extra bonus action. Additionally, some spells and magic items can also grant an additional action on the caster’s or wearer’s turn. By understanding these ways to get an additional bonus action, players can make the most of their turns and gain a strategic advantage in combat.

Bonus Actions in D&D: A Quick Guide

Here is a quick guide to bonus actions in D&D:

Ability/SpellDescriptionLevel
Fighter’s Action SurgeTake an additional action on your turn2nd
HasteGrant an additional action on the target’s turn1st
Thief’s ReflexesTake an additional action on your turn17th
Boots of SpeedGrant an additional action on the wearer’s turnVaries

Frequently Asked Questions

Q: Can I take an additional bonus action if I already have a bonus action?
A: No, you can only take one bonus action per turn.

Q: Can I use my bonus action to cast a spell?
A: Yes, you can use your bonus action to cast a spell that has a casting time of 1 action.

Q: Can I use my bonus action to make an attack?
A: Yes, you can use your bonus action to make an attack, but you must follow the normal rules for making an attack.

Q: Can I use my bonus action to take a different action?
A: Yes, you can use your bonus action to take a different action, such as using an ability or interacting with an object.

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