How to Get More Control Groups in RimWorld
RimWorld is a popular colony-building simulation game where players are tasked with managing a group of survivors on a distant planet. One of the key aspects of the game is controlling and managing these survivors, known as pawns. Control Groups are a vital aspect of this management, as they allow players to assign tasks, monitor health, and make decisions for individual pawns or groups of pawns. But did you know that you can increase the number of Control Groups in RimWorld?
Default Control Groups
By default, RimWorld comes with two Control Groups. This means that you can assign up to two pawns to a single Control Group. While this might be sufficient for smaller colonies, as the game progresses and your colony grows, you may need to manage more pawns. This is where Control Sublinks and Mechanitor Implants come in.
Control Sublinks
Control Sublinks are a feature that allows you to create additional Control Groups. By destroying an Ancient Exostrider, you can obtain a Mechanoid Transponder. This transponder can be used to call in a Mechanoid Ship, which contains a dead Mechanitor and some hostile Mechanoids. By extracting the Mechanitor’s implant, you can create additional Control Groups.
Mechanitor Implants
Mechanitor Implants are unique items that can be obtained by extracting them from a Mechanitor’s corpse. These implants allow you to create additional Control Groups. Each Mechanitor Implant can be used to create one additional Control Group. This means that if you extract two Mechanitor Implants, you can create two additional Control Groups.
Extracting Mechanitor Implants
To extract a Mechanitor Implant, follow these steps:
- Obtain a Mechanoid Transponder by destroying an Ancient Exostrider.
- Use the transponder to call in a Mechanoid Ship.
- Extract the Mechanitor’s corpse from the ship.
- Extract the Mechanitor Implant from the Mechanitor’s corpse.
- Use the implant to create an additional Control Group.
Other Ways to Get More Control Groups
While Mechanitor Implants are the primary way to get more Control Groups, there are other methods you can use:
- Merge Control Groups: If you have multiple Control Groups with pawns that don’t interact with each other, you can merge these Control Groups to create a new one.
- Assign pawns to specific jobs: By assigning pawns to specific jobs, such as farming or construction, you can create mini-teams within your colony, making it easier to manage.
- Use AI Commands: RimWorld’s AI system allows you to assign specific tasks to individual pawns or groups of pawns. This can be used to create smaller, more focused teams.
Conclusion
In conclusion, getting more Control Groups in RimWorld is essential for managing larger colonies. Mechanitor Implants are the primary way to achieve this, but there are other methods you can use to create more Control Groups. By extracting Mechanitor Implants and using other strategies, you can create a more organized and efficient colony.
Additional Tips
Here are some additional tips to keep in mind:
- Keep your pawns organized: Use Control Groups to keep your pawns organized and focused on specific tasks.
- Use your pawns efficiently: Use your pawns to maximize your colony’s production and efficiency.
- Be prepared for the unexpected: RimWorld is a dynamic game, and unexpected events can occur. Be prepared to adapt and respond to these events.
Summary
Here is a summary of the article:
- Default Control Groups: RimWorld comes with two Control Groups.
- Control Sublinks: Can be used to create additional Control Groups.
- Mechanitor Implants: Can be used to create additional Control Groups.
- Extracting Mechanitor Implants: Requires destroying an Ancient Exostrider and extracting the implant from the Mechanitor’s corpse.
- Other Ways to Get More Control Groups: Merge Control Groups, assign pawns to specific jobs, and use AI Commands.
By following these tips and strategies, you can create more Control Groups in RimWorld and manage your colony more effectively.