How does Grave Betrayal Work?
Grave Betrayal is a card in the Magic: The Gathering trading card game that has gained popularity among players who enjoy Commander and other casual formats. As a board wipe, Grave Betrayal has the potential to turn the tide of the game in its favor. But how exactly does it work? In this article, we’ll delve into the intricacies of Grave Betrayal and provide a comprehensive guide on how to use it effectively in your games.
Delayed Triggers
One of the key features of Grave Betrayal is its ability to create delayed triggers. When a creature controlled by no player dies, Grave Betrayal will create a delayed trigger at the beginning of the next end step. This means that if a creature dies during a player’s turn, Grave Betrayal will only trigger at the end of the turn, rather than immediately. This can lead to some interesting interactions, especially in games where you’re trying to manage resources and tempo.
Chain Reaction
Grave Betrayal’s delayed trigger can create a chain reaction of events. For example, if a creature is killed during a player’s turn, Grave Betrayal will trigger at the end of the turn, killing another creature. The second creature’s death can then trigger another Grave Betrayal, and so on. This can result in a rapid sequence of events, potentially wiping out an entire board.
Token Interaction
Grave Betrayal’s effects also apply to tokens. If a token is controlled by no player and it dies, Grave Betrayal will trigger. However, if a token is controlled by a player and it dies, Grave Betrayal will not trigger. This can be useful in situations where you need to clear the board but don’t want to disturb your own tokens.
Commander Interaction
Commanders are immune to death, so Grave Betrayal cannot kill them. However, if a Commander is sacrificed or exiled, Grave Betrayal will still trigger. If a Commander is exiled, it will return to the command zone at the beginning of the next turn, at which point it can be reanimated and continue to attack.
Oblivion Ring Interaction
Oblivion Ring is a powerful card that can exile a creature and prevent it from coming back. If a creature is exiled by Oblivion Ring, Grave Betrayal will still trigger. However, since the creature is exiled, it will not come back to the battlefield when Grave Betrayal is resolved.
Chain Games
Grave Betrayal’s ability to trigger multiple times can create an interesting phenomenon known as chain games. In a chain game, players take turns killing creatures, triggering Grave Betrayal, and reanimating the creatures through various means. This can lead to a rapid expansion of the board, potentially resulting in a game of attrition where players with the most life and best removal spells come out on top.
Conclusion
Grave Betrayal is a powerful card in the right circumstances. Understanding its delayed triggers, chain reaction potential, and interactions with tokens, commanders, and Oblivion Ring is key to using it effectively. Whether you’re looking to clear the board of opponents’ creatures or build a chain game, Grave Betrayal is an excellent addition to any Magic: The Gathering deck.
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