How Does Turn Undead Work in Baldur’s Gate?
The Power of Turn Undead
In the realm of Baldur’s Gate, clerics and other divinely empowered characters can use their holy powers to bend the will of undead creatures to their command. Turn undead is a versatile spell that can be employed by adventurers to repel and dominate the forces of the underworld. In this article, we will delve into the intricacies of how turn undead works, and what makes it an indispensable tool in the hands of the brave and faithful.
The Basics
The spell turn undead, commonly known as "Turn" among adventurers, allows a character to attempt to bend the will of an undead creature, forcing it to either flee or fall dormant for a short duration. When a character attempts to turn an undead, the target must make a Wisdom saving throw, as determined by its character level. If the save is failed, the undead is affected by the turning effects.
Mechanics
Here is the detailed breakdown of how the mechanics of turn undead work in Baldur’s Gate:
- Character Level: The character level is crucial in determining the effective saving throw DC. Characters must have a certain amount of experience points before attempting to turn undead, otherwise, the spell fails. (Table 1.0: Turn Undead Level Requirements)
| Character Level | Turn Undead Level Requirement |
|---|---|
| 1-4 | Level 1 |
| 5-8 | Level 2 |
| 9-12 | Level 3 |
| 13-16 | Level 4 |
| 17-20 | Level 5 |
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Range: The turn undead spell has a range of 30 feet, allowing characters to cast it from a distance.
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Duration: Once turned, the undead is rendered inert for 1 minute, or until it takes any damage, at which point the effects dissipate.
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Influencing Undead Creatures: The spell works against undead creatures of varying CR (Challenge Rating). Generally, creatures with hit points equal to the caster’s Hit Points + Wisdom modifier are within range for turning.
- Effects on Undead Creatures: When an undead is turned, it may fall asleep, flee in disarray, or temporarily freeze in place. Each und…