How many implants can you get in Old World Blues?

How Many Implants Can You Get in Old World Blues?

In the Fallout: New Vegas add-on, Old World Blues, players can obtain four additional implants from the Sink Auto-Doc in the Big Empty. These implants can be installed regardless of the player character’s Endurance level, unlike the implants acquired from Doctor Usanagi. However, to purchase all four implants, players must have a total of 50,000 caps.

Implants in Old World Blues

The four implants available in Old World Blues are:

Brain Chip: Increases the player’s Intelligence by 1 point.
Cybernetic Legs: Increases the player’s Speed by 10%.
Infiltrator’s Eye: Increases the player’s Perception by 1 point.
Y-17 Trauma Harness: Increases the player’s Health by 20 points.

Comparison to Other Implants

Compared to the implants acquired from Doctor Usanagi, the implants in Old World Blues have a more significant impact on the player’s character. While the implants from Doctor Usanagi are more focused on improving the player’s combat abilities, the implants in Old World Blues are more focused on improving the player’s overall character stats.

Installation and Requirements

To install the implants in Old World Blues, players must first purchase them from the Sink Auto-Doc. The implants can be installed at any time, regardless of the player’s level or Endurance. However, to purchase all four implants, players must have a total of 50,000 caps.

Conclusion

In conclusion, Old World Blues offers four additional implants that can be installed at the Sink Auto-Doc. These implants have a significant impact on the player’s character stats and can be installed regardless of the player’s level or Endurance. With a total of 50,000 caps, players can purchase all four implants and enhance their character’s abilities.

Table: Implants in Old World Blues

Implant Effect Caps Required
Brain Chip Increases Intelligence by 1 point 12,500
Cybernetic Legs Increases Speed by 10% 12,500
Infiltrator’s Eye Increases Perception by 1 point 12,500
Y-17 Trauma Harness Increases Health by 20 points 12,500

Note: The caps required for each implant are based on the game’s default prices and may vary depending on the player’s progress and choices.

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