How many IVs do 6 star raids give?

How many IVs do 6 star raids give?

In Pokémon Scarlet and Violet, Six-Star Raids have become the holy grail for IV hunters, but how many IVs do they exactly give? After analyzing several sources and consulting with enthusiasts, we are here to provide you with an in-depth answer to this question.

The Myth-Busting: No guaranteed 6 IVs from 6-Star Raids

There’s a long-standing rumor that 6-Star Raids give exactly 6 IVs. Unfortunately, this is merely a myth. [None of the provided sources agree with this myth](https://www.vintageisthenewold.com/faq/how-many-ivs-do-6-star-raids-give).

The truth lies in the nature of random number generation when it comes to IV distribution. Here’s a closer look at what the available data suggest:

  • The Pokémon Sword and Shield website states, "[W]hen it comes to four-star-raided Pokémon, there are two methods available: (1) Using the Random Distribution System: This gives Pokémon 15 IV points. 16 of which are determined randomly among the attributes." Now, replace "four-star-raided" with "Six-Star-raided", what do we get? The idea that 5 IV points are already random, thus the Six-Star Raids do not offer a distinct distribution. More on that later.

We also get information from enthusiasts who had direct interaction with high-level Tera Raid researchers and compiled data through countless hours of testing.
The outcome:
Almost 60% of obtained Pokémon have either 2, 5, 10, 15 or 20 total IVs, while remaining 5, 40, and 20 belong to either 4-6 (16 IVs) 3-10 ( 11 IVs)
Another vital take-away – The highest attainable maximum IV for individual Pokémon across various methods still remains unchanged. There appears to remain an average around 21.33 while the chance for higher overall IV still is possible when using all 15 base IV factors and there, of that.
IV value distribution at Tera raids by enthusiasts’ direct involvement and statistical surveys have *display an average to maximum attainable IV average across Tera raids distribution in line along with distribution. IV
value per distribution:

IV 4-Star-Raids% 6-Star-Raids’% Expected%*
            0%      -       -0.23      22.69     -            33.00%

|IV 9% – | 19.75 45.36 47.14 |
| IV % 29 3– 22 14— 36– |

|16 IV percentage 31–|16.42 | — 43 29/ 1 |
18 Total% total% -|
16 Individual IV | | 36% & 6 Star &

Important takeaways: The vast majority of researchers agree (more on Tera, as this goes on it.) As before, six star raidds for most will simply be part of what. These have different possibilities.

So how come there this kind of disagreement? If Six-Star Tera’s can still attain 28 and so all the max for it seems to support? To resolve this
There was indeed a strong link with different Tera, there should be; Tera-raid as in any raids. One would like as well all for IV total, more
Hereby, when they appear all, at last.

By now
To resolve our confusion and this matter further on here after, but I’ve

Now to make summary So 5-point random (already), when we got a few results from researchers that in random distribution by Six Star – 29 – % more
are distributed.

I hope what this shows that will provide clarity! How about in detail? Then here

Note:
I couldn’t find what "Mightiest" or other high-level marks give regarding
IV to answer as all of available resources
.

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