How Many Tiles Does a Nuke Hit in Civ 6?
In Civilization VI, nuclear weapons are a powerful tool that can give you a significant advantage in the game. However, understanding how they work is crucial to using them effectively. In this article, we’ll explore how many tiles a nuke hits in Civ 6.
Direct Answer:
A nuke in Civ 6 has a blast radius of 1 tile, meaning it directly affects only the targeted tile. However, the effects of the nuke extend beyond the blast radius, causing radiation fallout that can impact multiple tiles.
Thermonuclear Devices:
Thermonuclear devices, which are a higher-level version of nuclear weapons, have a larger blast radius of 2 tiles, making them more devastating and affecting more tiles. They also have a longer duration of radiation fallout, affecting 20 turns, compared to the standard nuke’s 10 turns.
Radiation Fallout:
Radiation fallout is a key aspect of nuclear weapons in Civ 6. When a nuke hits, it not only destroys the targeted city or unit but also creates a radiation cloud that affects surrounding tiles. The duration of radiation fallout depends on the type of nuke used:
- Standard Nuke: 10 turns
- Thermonuclear Device: 20 turns
Radiation fallout has several effects on the game:
• Damage: Units that enter a radiation cloud receive 50 damage per turn.
• Civics: The player who launched the nuke gains a bonus to Civics research, allowing them to build more advanced buildings and wonder.
• Units: Units that enter a radiation cloud have a 10% chance to receive a random disease, such as the Plague, which can spread to other units.
Conclusion:
In conclusion, a nuke in Civ 6 has a blast radius of 1 tile, but its effects extend beyond the blast radius through radiation fallout, affecting multiple tiles and lasting for 10 to 20 turns. Understanding how nuclear weapons work is crucial to using them effectively in the game, and this article has provided you with the necessary information to make informed decisions.