How much damage does melee do now?

How Much Damage Does Melee Do Now?

Melee attacks have always been a crucial aspect of gameplay in Overwatch, and the question of how much damage they do now is one that many players are interested in. In this article, we will delve into the specifics of melee attacks, including the damage output of different heroes and their abilities.

Quick Melee

One of the most basic forms of melee attacks is the Quick Melee, which deals 30 damage and has a cooldown of 1 second. This attack is available to all heroes in the game, and its damage output can be influenced by various factors such as armor and mobility.

Hero Quick Melee Damage
Ana 30
Bastion 30
Brigitte 30
Doomfist 30
D.Va 30
Echo 30
Hanzo 30
Junker Queen 30
Kerchim 30
Mercy 30
Moira 30
Orisa 30
Reinhardt 30
Sigma 30
Soldier: 76 30
Sojourn 30
Symmetra 30
Winston 30

Winston’s Melee

Winston’s melee attack, also known as the Punch, deals 30 damage and has a cooldown of 1 second. This attack is unique in that it has a high range and can be used to quickly close the distance to enemies.

Situation Damage Output
Full charge 60 damage
3/4 charge 45 damage
1/2 charge 30 damage

Genji’s Dragonblade

Genji’s Dragonblade ability deals 75 damage and has a cooldown of 6 seconds. This ability can be used to quickly dispatch enemies, especially when combined with his other abilities such as the Swift Strike and Deflect.

Situation Damage Output
Fully charged 75 damage
3/4 charged 56 damage
1/2 charged 37 damage

Conclusion

Melee attacks are an important part of Overwatch gameplay, and understanding how much damage they do now can be crucial to success in matches. In this article, we have covered the basic melee attacks of various heroes, as well as their unique abilities and situations where they deal more or less damage. By mastering the melee attacks of your favorite heroes, you can improve your gameplay and become a formidable opponent on the battlefield.

Frequently Asked Questions

Q: What is the damage output of a quick melee attack?
A: The damage output of a quick melee attack is 30 damage.

Q: How often can I use a melee attack?
A: Melee attacks have a cooldown of 1 second, meaning you can use them once per second.

Q: Can melee attacks be influenced by armor and mobility?
A: Yes, melee attacks can be influenced by armor and mobility. For example, armor can reduce the damage output of a melee attack, while mobility can increase it.

Q: What is the difference between a full charge and a half charge melee attack?
A: A full charge melee attack deals more damage than a half charge melee attack. For example, Winston’s Punch deals 60 damage when fully charged and 30 damage when half charged.

Q: Can melee attacks be used to knock back enemies?
A: No, melee attacks do not have a knockback effect.

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