Is it bad to have too many cities in Civ 6?

Is it bad to have too many cities in Civ 6?

In Civilization 6, establishing further settlements on the map is generally considered a good idea, and players can freely expand without much concern for having too many cities. However, there are some limitations and considerations to keep in mind when it comes to managing your cities.

Number of Cities by Turn 50

By the first 50 turns, players should aim to have three to five cities and units. This allows for a solid foundation to be established, and players can begin to expand their empire further.

Distance Between Cities

In general, it is recommended that players settle their cities quite close to one another, with a reasonable distance of four tiles in between City Centers. This helps to ensure that cities are not too far apart and can be effectively managed.

Ideal Number of Cities

Once the early game is over and players have ways to deal with maintenance costs, the more cities they have, the better. It is recommended to aim for at least six cities in the long run, though seven or eight is a more healthy goal to shoot for. Nine or more cities can be a good strategy as well, but it may require careful management to maintain.

Raising or Keeping Cities

In general, it is best to keep the cities that players capture in Civilization 6, as they are worth at least the Production associated with building a Settler.

Limitations of Having Too Many Cities

There is no upper limit on the number of cities a player can have in Civ 6. However, Amenities gained from Luxury Resources can only give a bonus to four cities (six for Aztecs), so every city created beyond the fourth will reduce the Amenities available in each city.

Evaluating the Cost and Benefits

When deciding whether to build more cities, players should evaluate the cost and benefits. Building cities can provide a boost to their empire’s growth, but it also requires additional resources and management. Players should consider whether the benefits of building more cities outweigh the costs.

Additional Considerations

Here are some additional considerations to keep in mind when deciding whether to build more cities:

  • Distance and Logistics: Building cities too far apart can make it difficult to manage and supply them effectively.
  • Resources: Building cities requires additional resources, including food, gold, and production. Players must ensure they have the resources to support additional cities.
  • Amenities: As mentioned earlier, Amenities gained from Luxury Resources can only give a bonus to four cities (six for Aztecs). Players must consider whether the benefits of building more cities outweigh the reduction in Amenities.
  • Defense and Security: Building cities can provide additional military resources and protection, but it also increases the number of targets for enemy attacks.

Conclusion

In conclusion, having too many cities in Civ 6 is not necessarily a bad thing. While there are limitations to consider, building additional cities can provide a boost to a player’s empire’s growth and expansion. By evaluating the cost and benefits, players can make informed decisions about whether to build more cities and manage their empire effectively.

Table: Number of Cities by Turn 50

Number of Cities Units
3-5 10-15

Bullets List: Considerations for Building More Cities

• Distance and Logistics
• Resources
• Amenities
• Defense and Security

Tags: Civ 6, City Management, Empire Building, Strategy Guide

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