Is Malfeasance Good or Bad in Destiny 2?
Destiny 2, the popular online first-person shooter game, is known for its various guns and characters. Among those, one of the most debated and discussed topics among players is the Malfeasance exotic hand cannon. This gun has been hailed as the best DPS in the game, while some players say it’s extremely overrated. So, is Malfeasance really good, or is it bad in Destiny 2?
What is Malfeasance?
Malfeasance is a Taken-like kinetic hand cannon that can be obtained through an exotic quest related to Gambit in Destiny 2. Once you’ve got it, you might wonder how it works, and what you can expect from it in terms of performance.
The Strengths of Malfeasance
Here are some points that highlight Malfeasance’s strengths:
- High damage: Malfeasance deals devastating damage, especially when facing bosses with primary ammunition. Its damage output is remarkable, making it a strong choice for various activities like raids, Gambit, and Nightfall strikes.
- Widow’s Bite synergy: This gun works excellently with the Widow’s Bite subclass, allowing it to deliver massive damage at close range. 25% damage increase can be seen when enemies take the hit, making your opponents quite vulnerable.
- Fragile Ghost synergy: Malfeasance also goes well with Fragile Ghost, as they both apply damage to affected enemies and provide an enormous damage bonus.
What Makes Malfeasance Underwhelming for Some Players
- Range issues: Malfeasance is quite difficult to use at distances, with a rather unpredictable range performance. Missing shots is common, frustrating players trying to take their opponents out.
- Slow recharging: One of its biggest drawbacks is the lengthy recharging speed of this gun. When it takes time to get back into commission, enemies can take this opportunity to counterattack. Poor handling leaves you unable to make accurate shots for a short moment.
- High magazine size demand: To deliver optimal results, Malfeasance’s magazine needs a specific magazine size, which leads to situations where more reloads are required than usual, causing inconvenience on the battlefield.
Which Activities does Malfeasance Shine Best?
From our discussions, we should note which activities Malfeasance suits best. After considering performance, three main activities where you can capitalize on Malfeasance include:
- Raid activities where boss engagement with primary ammunition pays off big time.
- Gambit, as Witherhoard synergizing with your enemies to raise damage on Malfeasance.
- Nightfall and Nightmare Hunts, requiring high survivability, considering Malfeasance’s reliability and sheer damage output when dealing with adds or clearing groups of enemies.
- And, strikes: With a better understanding of Malfeasance’s best practices, strike play comes more natural.
Remember that performance depends on situations, with playstye considerations like adaptability. It’s clear that those who adapt fast to specific situations, particularly those utilizing the mentioned Witherhoard and Ghost synergies, tend to get a better return in performance terms.
Some Final Word
In light of everything, it may seem quite clear: Malfeasance is primarily an Exotic for special situations (bosses), boss fights, nightfall/hunts, which requires attention to specific ammunition and ammo management.
However, if you need to explore the potential depths of Destiny 2 hand cannons more thoroughly, your understanding will only improve further with more encounters, experiments, and skill building as you explore specific roles your character has become familiar to.
To reach a decisive conclusion: no, not all activities for Malfeasance, although its use is crucial (with experience) for specified ones – the right use ensures remarkable results, which has been **disputed from both sides and remains hotly debated!