Is Mario 64 a DS Canon?
In the vast world of Super Mario, the question of whether Super Mario 64 is a DS canon is a topic of much debate. The answer is not a simple yes or no, but rather a nuanced exploration of the games’ connections and relationships.
The Origins of Mario 64
Super Mario 64, released in 1996 for the Nintendo 64, revolutionized the platformer genre with its innovative 3D gameplay and immersive worlds. The game follows Mario as he explores Princess Peach’s castle, rescuing her from the clutches of Bowser. This game set the stage for the Mario franchise, establishing the iconic characters, worlds, and gameplay mechanics that would be built upon in subsequent games.
The Introduction of the DS
The Nintendo DS, released in 2004, was a portable gaming console that brought new life to the Mario franchise. The DS iteration of Mario 64, titled Super Mario 64 DS, built upon the original game’s foundation, introducing new characters, worlds, and gameplay mechanics.
Is Mario 64 a DS Canon?
So, is Mario 64 a DS canon? The answer is complex. On one hand, Super Mario 64 DS is a remake of the original game, retaining many of its core mechanics and elements. On the other hand, the game introduces new characters, such as Yoshi and Luigi, and expands the Mario universe with new worlds and storylines.
Canon or Not?
From a strict canonical perspective, Super Mario 64 DS can be seen as a parallel universe or an alternate dimension, rather than a direct continuation of the original game. The game’s story and characters do not contradict the original game, but rather expand upon it. This can be seen as a testament to the creative freedom afforded by the Mario franchise, allowing developers to experiment and innovate within the established universe.
The Consequences of Non-Canon
However, ignoring the original game’s canon has significant consequences for the Mario franchise. Without the foundation established by Mario 64, the DS iteration’s innovations and new characters may not have had the same impact. The DS game’s unique features, such as multiplayer and the addition of new characters, were built upon the established Mario formula, but also departed from it.
Table: Comparing Mario 64 and Super Mario 64 DS
| Feature | Mario 64 | Super Mario 64 DS |
|---|---|---|
| Gameplay Mechanics | 3D platforming, Mario’s jumping and movement | 3D platforming, Mario’s jumping and movement, new characters’ abilities |
| Characters | Mario, Bowser, Princess Peach | Mario, Bowser, Princess Peach, Yoshi, Luigi |
| Worlds | Princess Peach’s castle | Princess Peach’s castle, new worlds and dimensions |
| Storyline | Original story, rescuing Princess Peach | Expands on original story, introduces new characters and storylines |
Conclusion
In conclusion, Super Mario 64 DS is not a direct continuation of the original game, but rather a parallel universe or alternate dimension within the Mario franchise. While the game builds upon the established canon, it also introduces new characters, worlds, and storylines that deviate from the original. The significance of this deviation lies in the creative freedom it affords, allowing developers to innovate and experiment within the established universe. Ultimately, the answer to the question "Is Mario 64 a DS canon?" is complex, but it highlights the evolution and adaptation of the Mario franchise across different games and platforms.