Is Supercell a Profitable Company?
Supercell is a Finnish mobile game studio known for developing popular game franchises such as Clash of Clans, Clash Royale, Hay Day, and Brawl Stars. One question that many gamers, investors, and industry watchers want to know is – Is Supercell a profitable company? Well, let’s explore this question further.
Recent Revenue Figures
Recent data suggests that Supercell is indeed a profitable company. In 2022, the company generated approximately $1.87 billion in revenue. As you can see from this graph, Supercell’s revenue has been on the rise, with most recent figures exceeding $669 million in earnings.
[Five-year revenue graph highlighting upward trend]
By How Much Does Supercell Make from Each Mobile Game?
Here is a breakdown of Supercell’s estimated revenue in October 2023:
Mobile Apps in October 2023 (Estimated Revenue)
| Apple – iOS Apps | ${45 million} |
| Android Apps | ${25 million} |
| **Grand Total** | ${**$70 million**} |
In App Purchase Revenues By Games
Another interesting takeaway from Supercell is how much money each individual mobile game makes from in-app purchases between January and August 2023:
From January to August 2023 – In-app Purchases Revenues in the United States ( Millions, USD )
| Clash of Clans | ${223,553,000} |
| Clash Royale | ${76,453,000} |
| **Life-to-Date Revenue By Clash of Clans**
Life-time revenue as of mid-2022: +5 billion (USD) From 2002 to 2026-2029, growth |
|
| **Life to date revenue By Clash Roy**
Last – 2016 for World Cup; 199 2014 |
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**The Success Rate**
Supercell can consider itself an extremely lucky – or exceptionally skilled- at creating popular mobile titles:
Which titles have crossed the f-4 Billion mark
| Series: | Name: td CI | Incomes: td $3.54. |