Is the 50 Hit Wall Patched in Elden Ring?
Elden Ring, the highly anticipated action RPG from FromSoftware, has been a topic of interest among gamers and developers alike. The game has garnered attention for its vast open world, intricate story, and challenging gameplay mechanics. One of the most peculiar features in the game is the 50-hit wall, which has left players scratching their heads.
As it turns out, the 50-hit wall was a glitch all along, and FromSoftware has indeed patched the issue in the latest updates. For those who might be new to the conversation, the 50-hit wall refers to a particular wall in the game’s Volcano Manor that only disappears when hit 50 times. This wall was first discovered by Reddit user "teristam" and quickly spread throughout the gaming community.
What happened?
To put it simply, the wall was an illusory wall, designed to give players a sense of challenge and accomplishment when defeated. However, the glitch allowed players to break the wall by hitting it an unusually large number of times. This has left many wondering whether this was an intended feature or just a coding oversight.
How did FromSoftware patch the issue?
As of the latest patch, the 50-hit wall has been completely removed, rendering it an ordinary wall. This change eliminates the need for players to hit the wall 50 times to reveal a hidden room or secret.
Why did FromSoftware patch the issue?
FromSoftware has remained quiet on the matter, but it’s likely that they patched the issue to ensure a smoother gaming experience. The 50-hit wall was a source of frustration for some players, particularly those who were expecting a more straightforward gameplay experience.
Conclusion
In conclusion, the 50-hit wall has been patched in Elden Ring, eliminating the need for players to hit the wall an unusual number of times. This change ensures a more consistent and enjoyable gameplay experience, allowing players to focus on the game’s core mechanics and storyline.