Is there a bad ending in Sekiro?

Is There a Bad Ending in Sekiro?

Sekiro: Shadows Die Twice, the latest game from FromSoftware, has garnered widespread critical acclaim for its challenging gameplay, immersive storyline, and stunning visuals. One of the most intriguing aspects of the game is its multiple endings, which players can unlock by making specific choices throughout the game. But what exactly is the "bad" ending in Sekiro, and how do you achieve it?

Obtaining the Bad Ending

To get the bad ending in Sekiro, you’ll need to make a crucial decision early on in the game. After defeating the first boss, Isshin Ashina, you’ll be given a choice by the Great Shinobi Owl: obey the Iron Code and betray Kuro, or stand by Kuro and refuse to sever his immortality. Choosing to betray Kuro will lead to the "bad" ending, also known as the Shura ending.

Consequences of Betraying Kuro

By choosing to betray Kuro, you’ll be locking yourself out of several areas and items that become available later in the game. Additionally, you’ll be skipping multiple boss fights, including some of the most challenging and rewarding encounters in the game. The Shura ending is often considered the "bad" ending because it limits the player’s progression and rewards, making it a less desirable outcome compared to the other endings.

Comparison to Other Endings

In contrast, the other endings in Sekiro, including the Immortal Severance, Purification, and Return endings, offer more rewards and a greater sense of accomplishment. These endings require players to complete specific tasks and challenges, which are often more challenging than the ones required for the Shura ending. The Immortal Severance ending, for example, requires players to complete a lengthy side quest and defeat a powerful boss, while the Purification ending involves completing a series of difficult trials.

Why the Shura Ending is Considered "Bad"

So why is the Shura ending considered the "bad" ending in Sekiro? There are a few reasons:

  • Limited progression: By betraying Kuro, you’ll be limiting your progression and access to new areas and items, making it a less desirable outcome.
  • Fewer rewards: The Shura ending offers fewer rewards and less sense of accomplishment compared to the other endings.
  • Less challenging: The Shura ending is often considered easier than the other endings, as it skips some of the most challenging boss fights and challenges.

Conclusion

In conclusion, the "bad" ending in Sekiro is the Shura ending, which can be achieved by betraying Kuro early in the game. While it may offer a sense of convenience and ease, it comes at the cost of limited progression, fewer rewards, and less challenging gameplay. For players who want to experience the full extent of Sekiro’s challenges and rewards, it’s recommended to explore the other endings, including the Immortal Severance, Purification, and Return endings.

Table: Comparison of Endings

Ending Requirements Rewards Difficulty
Shura Betray Kuro Limited progression, fewer rewards Easier
Immortal Severance Complete side quest, defeat powerful boss More rewards, greater sense of accomplishment More challenging
Purification Complete series of trials More rewards, greater sense of accomplishment More challenging
Return Complete specific tasks More rewards, greater sense of accomplishment More challenging

Additional Tips and Strategies

  • Save often: Make sure to save your progress frequently, especially before making crucial decisions that can affect the game’s outcome.
  • Explore and experiment: Don’t be afraid to explore and experiment with different choices and strategies to see how they affect the game’s outcome.
  • Consider multiple playthroughs: If you’re looking to experience all the endings, consider playing through the game multiple times, each time making different choices to unlock the various endings.
Your friends have asked us these questions - Check out the answers!

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top