Should I keep pressing Frank?

Should You Keep Pressing Frank in Dying Light 2?

Dying Light 2 is an action-adventure game that is full of choices that have consequences. One of these choices is whether to press Frank for the GRE key. In this article, we will explore the options and consequences of pressing or not pressing Frank for the GRE key.

Understanding the Situation

Frank, a character in the game, has possession of a GRE key that could help aid in the survival of those in the post-apocalyptic world. Aiden, the main protagonist, approaches Frank and asks for the key, but Frank is not willing to give it up easily. This is when the player is given the option to either persuade or force Frank to give them the key.

What Happens If You Press Frank

If you choose to press Frank, he will become more aggressive and a fight will ensue. This fight is relatively tough, and Aiden may take some damage. Once the fight is over, Frank will still retain possession of the GRE key and will not give it to Aiden. The fight will also trigger a cinematic sequence that will advance the story.

What Happens If You Don’t Press Frank

If you choose not to press Frank, he will retain the GRE key and Aiden will not receive it. This will not affect the story or the game in any significant way, apart from the fact that Frank will still be a difficult character to deal with later in the game.

Consequences of Your Choice

The choice to press or not press Frank for the GRE key has little to no significant impact on the game’s story. However, it can lead to some consequences that might affect the player’s progress in the game. These consequences include:

• Frank becoming a hostile character in the future
• Changes in the relationships between other characters
• Possible quest changes or additions

Tips and Tricks

To make the decision easier, here are some tips to consider:

• If you’re looking for an exciting fight, pressing Frank can be a good option.
• If you’re trying to avoid trouble, not pressing Frank can be a better choice.
• Consider the game’s difficulty level and whether or not you’re ready for a tough fight.
• Think about the game’s story and whether or not you want to influence its direction.

In Conclusion

The decision to press or not press Frank for the GRE key is one that is ultimately up to the player. It can have some minor consequences in the game, but will not significantly impact the story. Consider the tips and tricks above to help you make your decision.

Here is a table summarizing the consequences of your choice:

Consequences of Pressing Frank Consequences of Not Pressing Frank
Frank becomes hostile No changes
Changes in relationships between characters No changes in relationships
Possible changes in quests No quest changes

Here are the subheadings for further reading:

  • Tips and Tricks: A set of tips and tricks that can help the player in their decision.
  • Consequences of Your Choice: A section that lists the consequences of the player’s choice.
  • In Conclusion: A section that summarizes the main points of the article.
  • Table: Consequences of Your Choice: A table that summarizes the consequences of the player’s choice.
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