What Affects Totem Damage Poe?
Total Damage is a crucial aspect of POE gameplay, and understanding how various factors impact totem damage can help players optimize their builds. Here’s a comprehensive guide to identify and highlight the key elements that influence totem damage in Path of Exile.
Aurahas Only Affects Defensive Properties
It’s essential to distinguish which properties of auras affect totalling, specifically defensive. For instance, auras boosting Armor, Evasion Rating, and Energy Shield will impact totems while active. However, it must be noted that offensive aurass do not directly impact totems. These auras tend to enhance the player’s skills for attacking, such as increasing Physical/Blood/Chaos/Cold damage.
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| Factors & Their Impact |
Aura |
boost defensive properties || Defense stats (Armor/Evasion/Energy Shield) – & plus; damage to summons)
- Passives (e.g., Molten Strike, Blade Vortex) ||
• Totems damage
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**Do Skilleffect Duration Affects Totems?**
In some circumstances, certain skills can either speed up or slow down the destruction time of totems, primarily linked to the total sum duration effect. However, generally-speaking, passive skills like Elven Arrow, Molten Storm, and Blade Vortex might amplify damage output but do not necessarily reduce damage duration.
**Multistriketotems**
As of the last path update, Multistrike damage **now affects** POE totems. This fundamental concept shifts the way players engage totalling, as they can use POE’s Multistrike option to scale damage output through chaining spells. This means there exist strategies for maximizing Tottem Damage by incorporating and customizing Multistrike functionality.
This vital enhancement opens up additional dimensions in POE damage assessment. You can now optimize totaler and Multistrike usage within your build, especially within builds that rely on elemental chain triggers for damage amplification.
**IsMainHand TotemPlacement relevant?**
When activating Summon Raging Spirit with left or right mouse button the key consideration is that for many of POE’s Totemic Passive and Skill interactions.
Placement Is Meaningless
. Placement means the position of the item.
Key factors Influence Damage
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• **Ranging skill** (e.g. Mjolner, Shredder) || Increase fire spread damage to mobs)
**TotempickUp**
< div>This critical aspect is generally underestimated within POE mechanics
When you pick up, whether they are picked in active and passive, or
**Totem< Totem damage scales relative to the player's **pick** rate. This means that once player **picks up <.1>** Tottem then and only then
'Totem
Total Totem damage |
.
– Passive skills like to Increase, Totem spread with Ranged skills ) &&|| Totem size effect