What are the rules for controlled mounts 5e?
In the world of Dungeons & Dragons 5th Edition, mounts can be a powerful tool for adventurers. A controlled mount is a mount that is ridden by a character, allowing them to move around the battlefield while maintaining control over the mount. In this article, we will explore the rules for controlled mounts in 5e, including how to mount and dismount, the limitations of controlled mounts, and more.
Mounting and Dismounting
To mount a controlled mount, a character must use their action to mount the mount. This can be done at the start of their turn, allowing them to begin moving around the battlefield. Once a character has mounted a controlled mount, they cannot dismount until the start of their next turn. This means that characters cannot quickly dismount and remount a controlled mount, as they must wait until the start of their next turn to do so.
Limitations of Controlled Mounts
Controlled mounts have several limitations that characters should be aware of. A controlled mount can only move up to its speed on the character’s turn, which means that characters cannot use a controlled mount to move large distances quickly. Additionally, a controlled mount can only perform three actions per turn: Dash, Disengage, and Dodge. These actions are described below:
- Dash: The controlled mount can move up to its speed in a straight line.
- Disengage: The controlled mount can move up to its speed to a space that is at least 5 feet away from the character.
- Dodge: The controlled mount can move up to its speed to avoid an attack or hazard.
Casting Spells while Mounted
Characters can cast spells while mounted on a controlled mount, but they must be careful to do so. A character can cast a spell that does not have a casting time longer than 1 action, such as a cantrip or a spell that can be cast as a bonus action. Additionally, a character can cast a spell that does not require concentration, such as a spell that only lasts for a few seconds.
Steel Defender
The Steel Defender is a unique type of controlled mount that is available to Battle Smiths. A Steel Defender is a type of controlled mount that is specifically designed for combat. It has a limited range of actions, including Dash, Disengage, and Dodge, and can only move up to its speed on the character’s turn. Additionally, a Steel Defender can be mounted and dismounted multiple times per turn, allowing Battle Smiths to quickly switch between mounted and dismounted.
Mounting and Dismounting Restrictions
There are several restrictions that characters should be aware of when mounting and dismounting controlled mounts. A character can only mount a controlled mount if they are within 5 feet of the mount. Additionally, a character can only dismount a controlled mount at the start of their turn. This means that characters cannot quickly dismount and remount a controlled mount, as they must wait until the start of their next turn to do so.
Conclusion
Controlled mounts are a powerful tool for adventurers in Dungeons & Dragons 5th Edition. By understanding the rules for mounting and dismounting, as well as the limitations of controlled mounts, characters can use these mounts to their full potential. Whether you’re a seasoned adventurer or a new player, controlled mounts can add a new layer of strategy and excitement to your game.
Important Points
- A controlled mount can only move up to its speed on the character’s turn.
- A controlled mount can only perform three actions per turn: Dash, Disengage, and Dodge.
- A character can cast a spell that does not have a casting time longer than 1 action while mounted.
- A character can cast a spell that does not require concentration while mounted.
- A Steel Defender is a type of controlled mount that is specifically designed for combat.
- A character can only mount a controlled mount if they are within 5 feet of the mount.
- A character can only dismount a controlled mount at the start of their turn.
Table: Controlled Mount Actions
| Action | Description |
|---|---|
| Dash | Move up to the mount’s speed in a straight line. |
| Disengage | Move up to the mount’s speed to a space that is at least 5 feet away from the character. |
| Dodge | Move up to the mount’s speed to avoid an attack or hazard. |
Bullets List: Key Takeaways
• A controlled mount can only move up to its speed on the character’s turn.
• A controlled mount can only perform three actions per turn: Dash, Disengage, and Dodge.
• A character can cast a spell that does not have a casting time longer than 1 action while mounted.
• A character can cast a spell that does not require concentration while mounted.
• A Steel Defender is a type of controlled mount that is specifically designed for combat.
• A character can only mount a controlled mount if they are within 5 feet of the mount.
• A character can only dismount a controlled mount at the start of their turn.