What can be done as a bonus action?

What Can Be Done as a Bonus Action?

In Dungeons & Dragons, a bonus action is a special kind of action that can be taken in addition to an action on your turn. But what exactly can you do with a bonus action? In this article, we’ll explore the different options available to you as a player.

Understanding Bonus Actions

Before we dive into the specifics, let’s quickly review how bonus actions work. According to the official D&D rules, a bonus action is a special kind of action that can be taken "in addition to one of your actions on your turn". This means that you can take a bonus action immediately after taking an action on your turn, as long as that action is completed.

9. Make an Offhand Attack

As a bonus action, you can make an offhand attack with a weapon, such as a dagger or a sword. This can be a great way to add some extra damage to your attack, especially in close combat situations.

Weapon Damage
Dagger 1d4 + Str
Sword 1d6 + Str

8. Shove

With a bonus action, you can use the Shove action to try and knock an enemy back. This can be useful for creating space or avoiding attacks.

7. Great Weapon Attack

If you’re using a great weapon, such as a battleaxe or a greataxe, you can make a bonus action attack as a Great Weapon Attack.

Great Weapon Attack Damage
Battleaxe 1d10 + Str
Greataxe 2d6 + Str

6. Use Your Crossbow

As a bonus action, you can use a crossbow to fire at an enemy. This is a great way to take advantage of your crossbow’s range and accuracy.

Crossbow Fire Damage
Crossbow 1d6 + Rng

5. Grapple

You can use a bonus action to grapple an enemy, immobilizing them for a short time.

Grapple Effect
Immobilize Enemy For 1 minute

4. Get a Double-Bladed Scimitar

As a bonus action, you can draw and wield a double-bladed scimitar, making it a great option for close combat.

Double-Bladed Scimitar Damage
1d6 + Str

3. Hit Them with Your Polearm

If you’re using a polearm, such as a spear or a halberd, you can make a bonus action attack.

Polearm Attack Damage
1d8 + Str

2. Cast a Spell

As a bonus action, you can cast a cantrip, a low-level spell that can be used at will.

Cantrip Effect
Fireball 1d6
Mage Hand Telekinesis

1. Cast a Quickened Spell

If you have access to a quickened spell, you can cast a higher-level spell as a bonus action.

Quickened Spell Effect
Fireball 1d10
Mage Hand Telekinesis

Conclusion

In conclusion, there are many options available to you as a player when it comes to using a bonus action. From making an offhand attack to casting a quickened spell, the possibilities are endless. Always remember to review the specific rules for your character’s class and abilities to determine what actions are available to you as a bonus action.

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