What do Barbarians Start with in D&D?
In Dungeons and Dragons (D&D) Fifth Edition, the Barbarian is a unique and powerful class that excels in combat. As you create your character, you wonder what equipment and abilities the Barbarian starts with. In this article, we’ll dive into the basic equipment and abilities that your Barbarian starts with when you first create the character.
Basic Equipment
According to the official 5th edition Player’s Handbook, a Barbarian starts with the following equipment:
- Greataxe or Martial Melee weapon: The Barbarian starts with a choice between a greataxe or another martial melee weapon. These weapons are designed for heavy combat and are ideal for melee fighters.
- Handaxes (2) or Simple weapon (2): The Barbarian also starts with two handaxes or another simple weapon. Simple weapons are easy to wield and are suitable for Beginners.
- Explorer’s pack: The Explorer’s pack includes a backpack, 10 days of rations, a waterskin, 50 feet of hempen rope, a bundle of 10 torches, and a tinderbox with 10 torches and 10 days’ worth of tinder.
- Javelins (4): Javelins are thrown weapons used for ranged combat. With four javelins at the start, the Barbarian has a good initial supply for ranged combat.
- Leather armor: The Barbarian’s starting armor is leather, which provides basic protection. As the character gains more experience, they can improve their armor to suit their needs.
Ability Score Improvements
As with other classes, the Barbarian has ability score improvements that allow them to invest in their abilities. By choosing the Barbarian archetype, you can increase the following ability scores:
- Strength: Two times, allowing your Barbarian to excel at melee combat.
- Constitution: Three times, improving the Barbarian’s hit point total and overall durability.
Rage
Another key aspect of the Barbarian class is their Rage ability. When the Barbarian starts their rage, they become more aggressive and resilient on the battlefield. They enter a state of fury that lasts for a number of rounds equal to their character level. During this time, the Barbarian deals more damage, gains resistances, and gains bonus hit points.
Prerequisites
Before starting play, it’s essential to understand the prerequisites for each ability. For the Barbarian, the prerequisites for Rage are:
- Unarmored Defense: The Barbarian must wear no armor or wear armor that doesn’t impose encumbrance. With no armor, the Barbarian gains a boost in defense.
- Improved Critical: The Barbarian must have a proficient range with a melee or monk weapon. This ability ensures the Barbarian is ready for close combat.
In conclusion, the Barbarian starts with a robust array of equipment and abilities designed for melee combat. They begin with a greataxe or martial melee weapon, handaxes or another simple weapon, and leathers armor. They can also invest in ability scores, such as Strength and Constitution, to enhance their combat prowess. With these abilities, the Barbarian is ready to take to the battlefield and prove themselves as a formidable fighter.
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