What do you get on a short rest D&D?

What Do You Get on a Short Rest in D&D?

In Dungeons & Dragons (D&D), a short rest is a period of time where the characters can recover from their physical and mental exhaustion. During this time, they can regain some of their lost hit points, recover from injuries, and even gain access to new abilities. In this article, we’ll explore what you can expect to get on a short rest in D&D.

Hit Point Recovery

Short Rests

On a short rest, you can regain hit points equal to the total of your Constitution modifier and your level. For example, if you’re a 5th-level character with a Constitution modifier of +2, you can regain 7 hit points (5th level + 2 Constitution modifier).

Additional Hit Dice

You can also spend additional hit dice to regain more hit points. Each hit die rolled adds to the total amount of hit points you regain. For example, if you’re a 5th-level character with a Constitution modifier of +2, you can spend an additional hit die to regain 3 more hit points (1d8 + 2).

Other Benefits

In addition to hit point recovery, short rests can also provide other benefits. For example:

  • Spell Slots: You can regain expended spell slots on a short rest. This can be a significant benefit for spellcasters, as it allows them to recover from a long day of casting spells.
  • Magic Items: You can attune to a magic item on a short rest. This allows you to gain access to the item’s abilities and properties.
  • Ability Score Recovery: You can recover from ability score damage on a short rest. This can be a significant benefit for characters who have suffered from ability score damage.

Short Rest Rules

Here are some key rules to keep in mind when taking a short rest:

  • Nothing More Strenuous: You can’t do anything more strenuous than eating, drinking, reading, and tending to wounds during a short rest.
  • Limited Time: A short rest can last for up to 8 hours, but it can’t exceed 8 hours.
  • No Spellcasting: You can’t cast spells during a short rest, unless you have a specific ability that allows you to do so.
  • No Attunement: You can’t attune to a magic item during a short rest, unless you have a specific ability that allows you to do so.

Examples

Here are some examples of how short rests can be used in different scenarios:

  • Traveling: After a long day of traveling, your party takes a short rest to rest and recover. You regain some hit points, and your spellcaster regains some expended spell slots.
  • Combat: After a long and intense combat, your party takes a short rest to recover from their wounds. You regain some hit points, and your fighter regains some ability score damage.
  • Exploration: After a long day of exploring a dungeon, your party takes a short rest to rest and recover. You regain some hit points, and your rogue regains some ability score damage.

Conclusion

In conclusion, short rests are an important part of D&D, providing characters with a chance to recover from their physical and mental exhaustion. During a short rest, characters can regain hit points, recover from injuries, and even gain access to new abilities. By understanding the rules and benefits of short rests, you can make the most of this important aspect of the game.

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