What does the B button do in Mario 64?
In the original Super Mario 64 released for the Nintendo 64 console in 1996, the B button, also known as the control stick or analog stick button, served multiple purposes crucial to controlling Mario’s movement and interactions within the virtual world of the game.
Making Mario Get Up
- Jump: The Most Basic Function
One of the primary tasks the B button performs in Super Mario 64 is enabling Mario to jump up and bound through the lush, immersive 3D worlds.
- Special Moves and Techniques
B button in Mario 64 can execute special moves such as double jump, long jump, backflip, etc., granting Mario the adaptability needed to overcome and defeat challenging obstacles.
The table below highlights the role of B button in major special moves:
| Special Move | Function | Used in combination with |
|---|---|---|
| Double Jump | Makes Mario jump back up again after the primary jump | Primary jump button press |
| Backflip | Allows Mario to turn around and climb walls/ladders | Control pad (direction), C-C buttons |
| Long Jump | Expands jump distance, permitting Mario to traverse longer lengths | Primary jump, holding onto a ledge when Mario returns to the Crouched position |
Combat and Running
- Combat Basics
In combating enemies like Goombas, B buttons can be exploited for enhanced attack capabilities while keeping them at a fair distance from the player.
These combinations facilitate the most comprehensive Mario defense strategies:
ยท Run Attack: Press & simultaneously and hold the (L/ Z) when you bump into an opposing player and they will quickly flee their way.
- Running and Jump Attacks
Use the B-control buttons combination for a longer-distance push-off while climbing. Perform the action like: When Mario is getting an extended distance, or an opportunity to jump (double Jump), and C-Sticks for a side.
It is essential: Be vigilant, as even this enhanced running attack allows some types of enemies pass close when the player pushes too high.
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