What happens if I side with the institute?

What Happens If I Side with the Institute?

If you decide to pledge final loyalty with the Institute in Fallout 4, you’ll be making a significant decision that will impact the rest of your gameplay experience. The Institute is a powerful organization that seeks to eradicate all other factions in the game, including the Brotherhood of Steel, the Railroad, and the settlements.

Eliminating Factions

By siding with the Institute, you’ll need to eliminate the Brotherhood of Steel and the Railroad, two of the main factions in the game. This will result in a significant loss of allies and potential companions, as many of these characters will become hostile towards you.

Consequences of Your Actions

Here are some of the key consequences of siding with the Institute:

Loss of Allies: The Brotherhood of Steel and the Railroad will no longer consider you an ally, and many of their characters will become hostile towards you.
Inability to Complete Quests: You’ll be unable to complete quests for these factions, and any relationships you’ve built with their characters will be severed.
No Access to Certain Areas: You’ll lose access to certain areas, including the Prydwen airship, which houses the merchant Proctor Teagan. This means you’ll no longer be able to buy mods for energy-based weapons.

The Institute’s Goals

The Institute’s ultimate goal is to create a new society free from the influences of humans and their emotional baggage. They believe that they can create a better world through science and technology, and that the only way to achieve this is by eliminating all other factions and destroying the world as we know it.

Key Characters and Quests

Some key characters and quests to consider when siding with the Institute include:

Dr. Heywood: The Institute’s leader, who will offer you a series of quests to help them achieve their goals.
Nick Valentine: A detective who will work with the Institute to help them eliminate the Brotherhood of Steel and the Railroad.
The Synthetic Child: A synthetic child who is a key part of the Institute’s plans and will play a significant role in the story.

The Impact on Piper

If you side with the Institute, Piper will be devastated and may become hostile towards you. This is because the Institute’s actions will harm many innocent people, including her friends and allies.

The Synthetic Nature of the World

One of the most significant aspects of the Institute’s ideology is their belief that the world is inherently synthetic. They believe that everything, including people, is just a collection of code and machinery, and that the only way to achieve true freedom is to break free from these constraints.

The Pros and Cons of Siding with the Institute

Here are some of the pros and cons of siding with the Institute:

Pros Cons
Gain access to advanced technology and resources Must eliminate the Brotherhood of Steel and the Railroad
Opportunity to shape the world in your own way Risk of losing key allies and characters
Potential to create a new society Risk of destroying the world as we know it

In conclusion, siding with the Institute is a significant decision that will have far-reaching consequences for your gameplay experience. While there are some potential benefits to working with the Institute, there are also many risks and drawbacks to consider. Ultimately, the decision is yours to make, and will depend on your personal values and goals.

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