What is Mario Based On?
Mario, the iconic video game character created by Shigeru Miyamoto, has been a beloved figure in the gaming world for decades. But have you ever wondered what inspired the creation of this beloved character? In this article, we’ll delve into the origins of Mario and explore what he’s based on.
The Birth of Mario
Mario’s first appearance was in the 1981 arcade game Donkey Kong, where he was known as "Jumpman." At the time, Miyamoto was working on a game that would later become Donkey Kong, and he needed a character to rescue a damsel in distress named Pauline from the clutches of the titular ape. Miyamoto has stated that he was inspired by classic cartoons and comics, particularly the work of Disney and Fleischer Studios.
The Name "Mario"
The name "Mario" was inspired by Mario Segale, an American businessman who owned the warehouse where Nintendo was based in the 1980s. Segale was a larger-than-life figure, and Miyamoto has said that he was impressed by his mustache and the way he spoke. The name "Mario" was chosen because it was easy to pronounce and had a certain charm to it.
The Hat
Mario’s iconic red hat was added to his design because Miyamoto wanted a way to distinguish him from other characters. The hat was also a nod to the classic cartoon characters of the time, such as Mickey Mouse and Bugs Bunny. The hat has since become an integral part of Mario’s design and is instantly recognizable.
The Overalls
Mario’s overalls were added to his design to make him look more like a working-class character. Miyamoto wanted Mario to be relatable and accessible to players, and the overalls helped to achieve that. The overalls also added a touch of humor to Mario’s design, making him more endearing to players.
The Personality
Mario’s personality was influenced by the classic cartoon characters of the time. He was designed to be a lovable and relatable character, with a sense of humor and a willingness to help others. Mario’s catchphrases, such as "It’s-a me, Mario!" and "Let’s-a go!", were added to his design to make him more memorable and engaging.
The Games
Mario has appeared in numerous games over the years, including platformers, racing games, and sports games. The games have been developed by various studios, including Nintendo, Rare, and Sega. Mario’s games have been praised for their innovative gameplay, charming characters, and challenging levels.
The Impact
Mario has had a significant impact on the gaming industry. He has inspired countless other characters and games, and has become a cultural icon. Mario’s games have been played by millions of people around the world, and he continues to be a beloved character in the gaming community.
Conclusion
In conclusion, Mario is based on a combination of classic cartoons and comics, as well as the real-life inspiration of Mario Segale. His iconic design, including his hat and overalls, was added to make him more relatable and memorable. Mario’s personality was influenced by classic cartoon characters, and his games have been praised for their innovative gameplay and charming characters. Mario has had a significant impact on the gaming industry, and continues to be a beloved character around the world.
Table: Mario’s Appearances
| Game | Release Year | Platform |
|---|---|---|
| Donkey Kong | 1981 | Arcade |
| Super Mario Bros. | 1985 | NES |
| Super Mario World | 1990 | SNES |
| Super Mario 64 | 1996 | N64 |
| New Super Mario Bros. | 2006 | DS |
| Super Mario Galaxy | 2007 | Wii |
| New Super Mario Bros. Wii | 2009 | Wii |
| Super Mario 3D Land | 2011 | 3DS |
| New Super Mario Bros. 2 | 2012 | 3DS |
| New Super Mario Bros. U | 2012 | Wii U |
| Super Mario 3D World | 2013 | Wii U |
| Super Mario Maker | 2015 | Wii U |
| Super Mario Run | 2016 | iOS |
| Super Mario Odyssey | 2017 | Switch |
| New Super Mario Bros. U Deluxe | 2019 | Switch |
Bullets List: Mario’s Catchphrases
• "It’s-a me, Mario!"
• "Let’s-a go!"
• "Mamma mia!"
• "Okey-dokey!"
• "Here we go!"
• "Mario number one!"
• "Alright!"