What is the 704 rule MTG?

What is the 704 Rule MTG?

The 704 rule in Magic: The Gathering is a set of game rules that govern the behavior of various card types and their interactions with each other. The rule is named after the section in the Magic: The Gathering official rulebook where it is documented. In this article, we will delve into the details of the 704 rule and its significance in the game.

Overview of the 704 Rule

The 704 rule is divided into several subsections, each covering a specific aspect of card interactions. The rule is applied when a player is searching for a card to cast, and the search yields a card that is already attached to an object or player. In this scenario, the 704 rule determines what happens to the card and whether it is allowed to be attached.

704.5: Aura Attachment

Rule 704.5 deals with the attachment of auras to objects or players. An aura is a type of spell that attaches to a permanent and grants it additional abilities. When a player searches for a card to cast and finds an aura that is already attached to an object or player, the 704 rule is triggered.

According to the rule, the aura is unattached from the object or player and remains in the player’s hand. This means that the player can then attach the aura to a different object or player.

704.5j: Legend Rule

Rule 704.5j deals with the interaction between multiple legendary permanents. In Magic: The Gathering, a legendary permanent is a card that is not duplicable. When a player has multiple legendary permanents with the same name in play, the 704 rule is triggered.

According to the rule, the player must choose one of the legendary permanents to keep in play and destroy the rest. This rule helps to prevent a player from having too many powerful, non-duplicable cards in play.

704.5f: State-Based Action

Rule 704.5f deals with state-based actions that occur when a permanent’s toughness reaches 0. In Magic: The Gathering, a permanent’s toughness is its durability to withstand damage. When a permanent’s toughness reaches 0, it is put into its owner’s graveyard.

According to the rule, the state-based action is triggered automatically, without the need for any additional game effects. This rule ensures that permanents that have reached 0 toughness are removed from the game to prevent them from being destroyed or exiled.

704.5d: Shroud

Rule 704.5d deals with the interaction between shroud and state-based actions. Shroud is a game effect that prevents a permanent from being the target of spells and abilities. When a permanent with shroud has its toughness reach 0, the state-based action is not triggered.

According to the rule, the shroud effect prevents the permanent from being destroyed or exiled, even if its toughness reaches 0.

Conclusion

The 704 rule in Magic: The Gathering is a set of game rules that govern the behavior of various card types and their interactions with each other. The rule is applied when a player is searching for a card to cast and the search yields a card that is already attached to an object or player. The 704 rule determines what happens to the card and whether it is allowed to be attached.

In this article, we have explored the various subsections of the 704 rule, including aura attachment, the legend rule, state-based actions, and shroud. By understanding the 704 rule, players can make more informed decisions about which cards to play and how to interact with their opponents.

Key Takeaways

• The 704 rule in Magic: The Gathering is a set of game rules that govern the behavior of various card types and their interactions with each other.
• The rule is applied when a player is searching for a card to cast and the search yields a card that is already attached to an object or player.
• The 704 rule determines what happens to the card and whether it is allowed to be attached.
• Aura attachment: an aura is unattached from the object or player and remains in the player’s hand.
• Legend rule: a player must choose one of the legendary permanents to keep in play and destroy the rest.
• State-based actions: a permanent’s toughness reaching 0 triggers an automatic state-based action that puts the permanent into its owner’s graveyard.
• Shroud: prevents a permanent from being the target of spells and abilities and prevents it from being destroyed or exiled if its toughness reaches 0.

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