What is the Best Civs to Play as a Beginner?
Starting a new game of Civilization VI can be overwhelming, especially for beginners. With over 20 civilizations to choose from, it can be challenging to decide which one to play. However, some civilizations are more suitable for new players than others. In this article, we will explore the best civs to play as a beginner, helping you get started on your Civ VI journey.
Why Canada is a Great Starting Point
Canada is often considered one of the most beginner-friendly civilizations in Civilization VI. Their pacifist playstyle encourages smart city placement and resource management, which are essential skills for new players to develop. Additionally, Canada’s unique ability, Maritime Mastery, provides bonuses to gold and production when trading with other civilizations.
Japan: A Close Second
Japan is another excellent choice for beginners. Their unique ability, Bushido, provides bonuses to culture and science when building and repairing units. This makes them a great choice for players who want to focus on building a strong military.
Rome: A Solid Choice
Rome is a great choice for beginners who want to play a more traditional civilization game. Their unique ability, The Roman Senate, provides bonuses to culture and science when building and maintaining city-state relationships.
Why Not to Choose: Australia, Nubia, and Greece
While Australia, Nubia, and Greece are great civilizations, they may not be the best choice for beginners. Australia’s unique ability, Wildlife, is more geared towards a natural disaster-focused game, while Nubia’s Holy City ability is more suited for players who want to focus on religion. Greece’s Pericles’ Leadership ability is more focused on building a strong culture, which can be challenging for new players to manage.
When to Open Borders
In Civilization VI, Opening Borders is a critical decision that can affect the entire game. When should you open borders? As a beginner, it’s generally recommended to open borders early in the game to take advantage of trade routes and international trade. However, this decision ultimately depends on your playstyle and the actions of other civilizations.
Why Trade Routes are Essential
Trade routes are an essential part of Civilization VI. They provide bonuses to gold and resources, allowing you to build a stronger civilization. As a beginner, it’s crucial to establish trade routes early in the game to generate resources and boost your economy.
When to Start a War
When to start a war is a common question in Civilization VI. As a beginner, it’s generally recommended to wait until your civilization is well-established before engaging in combat. Focus on building your economy, city-state relationships, and military before making the decision to go to war.
Table of the Best Civs to Play as a Beginner
| Civilization | Unique Ability | Strengths | Weaknesses |
|---|---|---|---|
| Canada | Maritime Mastery | Pacifist playstyle, bonuses to gold and production | Weak military |
| Japan | Bushido | Strong culture and science, bonuses to building and repairing units | Limited bonuses to military |
| Rome | The Roman Senate | Strong city-state relationships, bonuses to culture and science | Limited bonuses to military |
Conclusion
In conclusion, choosing the right civilization as a beginner can make all the difference in your Civ VI experience. Canada, Japan, and Rome are all excellent choices for new players, offering unique abilities that provide bonuses to resources, culture, and science. By focusing on these strengths, you can build a strong foundation for your civilization and set yourself up for success. Remember to consider your playstyle and the actions of other civilizations when making your decision, and don’t be afraid to experiment with different civilizations until you find the one that suits you best. Happy gaming!
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