What is the Bonus Action Cantrip in 5e?
In the world of Dungeons & Dragons, cantrips are a type of spell that can be cast without using up a spell slot. One of the most important questions for players and DMs alike is: what are the bonus action cantrips in 5e? In this article, we’ll delve into the world of cantrips and explore what makes them so special, as well as the bonus action cantrips in 5e.
What is a Cantrip?
A cantrip is a type of spell that can be cast by a spellcaster, without using up a spell slot. This means that a spellcaster can cast a cantrip on their turn, without using up their precious spell slots. Cantrips are often simple, minor effects, such as creating a spark or producing a minor illusion. Cantrips are typically cast with a single action, making them a quick and convenient way to add some extra flair to a character’s abilities.
What are the Bonus Action Cantrips in 5e?
So, what are the bonus action cantrips in 5e? According to the official Dungeons & Dragons 5th edition Player’s Handbook, there are only two bonus action cantrips: Magic Stone and Shillelagh. These two cantrips are special in that they can be cast as a bonus action, in addition to the one action that is typically used for casting spells.
Magic Stone
Magic Stone is a cantrip that allows the caster to imbue a stone or pebble with magical energy. When cast, the cantrip gives the stone a random bonus to one of its ability scores (Strength, Dexterity, or Intelligence). The cantrip also grants the stone a +1 bonus to attack and damage rolls, making it a useful tool for adding some extra oomph to a character’s combat abilities.
Shillelagh
Shillelagh is a cantrip that allows the caster to imbue a quarterstaff with magical energy. When cast, the cantrip grants the quarterstaff a +1 bonus to attack and damage rolls, and also allows the caster to use the staff as a focus for spells. This can be particularly useful for casters who rely on their staff for casting spells, as it allows them to use the staff as a focus without needing to switch between the staff and another object.
Other Cantrips
While Magic Stone and Shillelagh are the only two bonus action cantrips in 5e, there are many other cantrips that can be useful in various situations. Some popular cantrips include:
• Acid Splash: A cantrip that allows the caster to create a small, harmless acid pool on the ground.
• Dancing Lights: A cantrip that creates a group of flickering lights that can be used to illuminate a dark area.
• Mage Hand: A cantrip that allows the caster to manipulate small objects at a distance.
• Prestidigitation: A cantrip that allows the caster to create a variety of minor effects, such as creating a sound or producing a harmless sensation.
Conclusion
In conclusion, bonus action cantrips in 5e are a powerful tool that can add some extra versatility to a character’s abilities. Magic Stone and Shillelagh are the only two bonus action cantrips, but there are many other cantrips that can be useful in various situations. By understanding the mechanics of cantrips and how to use them effectively, players and DMs can create a more engaging and exciting game experience.
FAQs
Q: Can I cast multiple cantrips on my turn?
A: No, you can only cast one cantrip on your turn.
Q: Can I use a bonus action cantrip as my main action?
A: No, bonus action cantrips can only be cast as a bonus action, in addition to your main action.
Q: Are cantrips affected by spellcasting modifiers?
A: Yes, cantrips are affected by spellcasting modifiers, such as proficiency and spell save DC.
Q: Can I cast a cantrip without using a spell slot?
A: Yes, cantrips can be cast without using a spell slot.
Q: Are cantrips available to all classes?
A: Yes, cantrips are available to all classes, although some classes may have access to more cantrips than others.