What is the First Decision in Armored Core 6?
Armored Core 6, the latest installment in the popular mech action game series, offers players a wealth of choices and decisions that impact the game’s story and outcome. In this article, we’ll explore the first decision in Armored Core 6 and its significance in the game.
The First Decision: Eliminate V. VII or Spare Swinburne
The first decision in Armored Core 6 occurs in Chapter 3, titled Eliminate V. VII, where players are presented with a choice that has significant consequences later in the game. The decision is whether to eliminate Swinburne or spare him.
What Happens if You Spare Swinburne?
If you choose to spare Swinburne, you’ll encounter a highly entertaining and ridiculous fight against Rokumonsen. While this choice may not have a significant impact on the game’s story or ending, it’s a fun and memorable moment in the game.
What Happens if You Eliminate Swinburne?
On the other hand, if you choose to eliminate Swinburne, you’ll continue with the game’s story as usual. This choice doesn’t seem to have any significant impact on the game’s story or ending, except for some post-mission dialogue that varies depending on your decision.
Significance of the First Decision
While the first decision in Armored Core 6 may not seem significant at first, it sets the tone for the game’s narrative and themes. The decision to eliminate or spare Swinburne reflects the player’s character and approach to the game’s world.
Table: First Decision Consequences
Decision | Consequences |
---|---|
Spare Swinburne | Entertaining fight against Rokumonsen, no significant impact on story or ending |
Eliminate Swinburne | Continue with game’s story as usual, no significant impact on story or ending |
Next Decisions in Armored Core 6
After the first decision, players will encounter more choices that impact the game’s story and ending. These decisions include:
- Intercept the Corporate Forces: This decision determines the game’s ending and has significant consequences for the game’s world and characters.
- Eliminate "Cinder" Carla: This decision also determines the game’s ending and has significant consequences for the game’s world and characters.
Conclusion
The first decision in Armored Core 6 is a significant choice that sets the tone for the game’s narrative and themes. While the consequences of this decision may not be immediately apparent, it lays the groundwork for the game’s story and ending. Players should carefully consider their choices and weigh the pros and cons of each decision to achieve the desired outcome in the game.