What is the Lone Operative Rule in 40k?
In the world of Warhammer 40k, a Lone Operative is a unique unit that has the ability to avoid being targeted by enemies who are more than 12 inches away. This ability can be a game-changer on the battlefield, allowing Lone Operatives to stay safe and effective in the face of overwhelming enemy fire.
How Does it Work?
The Lone Operative rule is relatively simple. If a model with the Lone Operative ability is being shot at by an enemy unit, the player must declare whether or not the attack is at the model’s maximum range. If the attack is not at maximum range, the model cannot be targeted by the enemy unit. If the attack is at maximum range, the model can be targeted normally.
Here’s a breakdown of how the rule works:
| Situation | Can the Model be Targeted? |
|---|---|
| Enemy unit is 11 inches or closer to the model | Yes, the model can be targeted normally |
| Enemy unit is 12 inches or more away from the model | No, the model cannot be targeted |
When Does it Apply?
The Lone Operative rule applies whenever a model with the ability is being shot at by an enemy unit. This includes shooting attacks, psychic powers, and other forms of ranged damage.
Important Note
It’s worth noting that the Lone Operative rule does not prevent the model from being targeted if it is engaged in close combat. If a model is in close combat, it can still be attacked and harmed normally.
Types of Units with Lone Operative
There are several types of units that have the Lone Operative ability in Warhammer 40k. Some of the most notable include:
- Vindicare Assassins: These specialized assassins have the ability to move unseen and strike from the shadows. They are experts at taking out high-priority targets and are nearly impossible to hit with ranged attacks.
- Commander Shadowsun: This legendary commander is known for his cunning and stealth. He has the ability to move undetected and strike from the shadows, making him a formidable opponent on the battlefield.
- Other Specialized Units: There are several other specialized units that have the Lone Operative ability, including certain Chaos Cultists and Imperial agents. These units are designed to operate in the shadows and strike from unexpected places.
Conclusion
In conclusion, the Lone Operative rule is a unique and powerful ability that allows certain units to avoid being targeted by enemies who are more than 12 inches away. This ability can be a game-changer on the battlefield, allowing Lone Operatives to stay safe and effective in the face of overwhelming enemy fire. Whether you’re a seasoned veteran or a newcomer to the world of Warhammer 40k, understanding the Lone Operative rule is essential for playing the game to its fullest potential.
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