What is the Penalty for Leaving the Kingdom in Bannerlord?
Leaving a kingdom in Mount & Blade II: Bannerlord can have significant consequences, depending on your circumstances. As a player, it’s essential to understand the repercussions of abandoning your kingdom to avoid any potential penalties. In this article, we’ll explore the penalties for leaving the kingdom, including the options available to you.
Direct Answer:
Leaving the kingdom with fiefs will result in a -40 relations penalty for betrayal and war between you and the faction you left. On the other hand, if you leave as a mercenary, you won’t incur any penalties.
Types of Leaving:
There are two ways to leave a kingdom in Bannerlord: with fiefs or as a mercenary.
Leaving with Fiefs:
When you leave the kingdom with fiefs, you’ll incur a -40 relations penalty for betrayal, which will affect your relationships with the faction you left. Additionally, the kingdom will declare war on you, making it a challenging experience.
Consequences of Leaving with Fiefs:
- War with the Kingdom: The kingdom will declare war on you, making it a challenging experience.
- -40 Relations Penalty: You’ll incur a relations penalty for betrayal, which will affect your relationships with the faction you left.
- Loss of Fiefs: You’ll lose any fiefs you owned, including castles and cities.
Leaving as a Mercenary:
If you leave the kingdom as a mercenary, you won’t incur any penalties. However, you’ll need to reach a minimum of Clan Tier 4 to proceed with creating a kingdom.
Consequences of Leaving as a Mercenary:
- No Penalties: You won’t incur any penalties for leaving the kingdom.
- Minimum Clan Tier: You’ll need to reach a minimum of Clan Tier 4 to proceed with creating a kingdom.
- New Opportunities: You’ll have new opportunities to join another kingdom or create your own.
Why Leaving the Kingdom Matters:
Leaving the kingdom in Bannerlord can have significant consequences, including war and relations penalties. As a player, it’s essential to weigh the benefits and drawbacks of leaving the kingdom before making a decision.
Key Takeaways:
- Leaving the kingdom with fiefs will result in a -40 relations penalty for betrayal and war between you and the faction you left.
- Leaving as a mercenary won’t incur any penalties, but you’ll need to reach a minimum of Clan Tier 4 to proceed with creating a kingdom.
- Understanding the consequences of leaving the kingdom is crucial for a successful gameplay experience.
In conclusion, leaving the kingdom in Bannerlord can have significant consequences, including war and relations penalties. By understanding the options available to you, you can make informed decisions and avoid any potential penalties.