What is the Strongest AXE in DS2?
Introduction:
Dark Souls 2, a notoriously challenging action role-playing game, offers various weapons for players to fend off the game’s punishing enemies. Among these weaponry options, axes are not only a popular choice, but also a crucial strategy for defeating foes. Whether you’re a seasoned combatant or a newcomer trying to master the art of swordplay, understanding what axe is the strongest might help you decide which ally to take into battle and what enemy to target your attack. In this light, let’s explore each of the strongest axes listed in DS2 and review their performance in various PvP and PvE scenarios as well as some tips based on community experiences.
Comparison of the Top Axes (Tier 1-Top Tier):
- Dragonslayer’S Crescent Axe: This item, available through the Souls of a Giant, shines bright in both PvE and PvP, boasting average 30-40 damages. The high damage count makes it an excellent choice for clearing out minor foes. The axe further features poison attacks with the ability
to deal significant damage
Table 1: Notable Axe Features
Feature | Dragonslayer’s Crescent Axe
Active Attack | Slash with crescent moon 3-hit combo
Casting | Fling poison dart
Support Attack | Widen slash area
Stats | 5,000
Weight | 10,
Base | 2
Physical | | 5, 4
Magic|
Thrust | |
Slashing | 15,
Fire and Poison | None
- (Bandit Axe)–Bandit Axe is commonly known as a great starting point for those looking to jump into the world of Soul Games. Its average impact can make a significant leap from your previous experience so the damage of 250 to 400 is always worth a closer look., This tool also has both
- Battle Axe: is known as one of. Its strength and speed enable
you to take damage more efficiently than other two - **
- and more to follow in the DS2.
- And here we go,
Picking the Best Strategy: For an in-depth of understanding on what makes a strong weapons like an axe,
- Conclusion: With these axes 5 in DS2 a battle is an excellent resource, a strategy that, like
and the others we will find out where each weapon fits in at least
.