What is the US Called in Fallout?
In the vast expanse of the Fallout universe, the United States has undergone significant transformations, shaped by the devastation of a nuclear war, the subsequent colonization, and the rebuilding efforts of various factions. One of the most prominent themes in Fallout is the transformation of the US from a unified country to a series of autonomous regions, which has given rise to several names for the territory that once made up the country.
The Pre-War Era
Prior to the Great War, which occurred on October 23, 2077, the United States was a single nation, composed of 50 states and divided into five regions: North America, South America, Africa, Europe, and Asia. The pre-war United States was characterized by its vibrant cities, agricultural regions, and extensive trade networks.
Post-War Colonization and Settlement
After the Great War, the US was plunged into chaos and devastation, and the various regions of the country became independent settlements or colonies, each governed by its own authorities. One of the most notable aspects of post-war US was the division of the territory into a series of separate regions or "Commonwealths".
Commonwealths: The Fragmentation of the US
Following the collapse of the government and society, the survivors of the Great War struggled to establish new order in the ruined landscape. Several groups or factions rose to prominence, each establishing their own control over various regions. These groups or "Commonwealths" emerged from the remnants of pre-war cities, towns, or communities.
Here are the 13 Commonwealths, which fragmented the post-war United States:
• New England Commonwealth
• Eastern Commonwealth
• Columbia Commonwealth
• South East Commonwealth
• East Central Commonwealth
• Gulf Commonwealth
• Midwest Commonwealth
• Plains Commonwealth
• Texas Commonwealth
• North Commonwealth
• Four States Commonwealth
• North West Commonwealth
• South West Commonwealth
Each Commonwealth maintained a degree of autonomy, governing its territory according to the interests of its rulers, while sharing some form of relationship with other Commonwealths.
The Executive and Governmental Structures
During the early years after the Great War, there emerged various governing structures and administrations, such as the Executive Office in the Enclave, the Council of Scholars, the Brotherhood of Steel, and the Super Mutants, each controlling small areas of the ruined nation.
These groups held diverse political philosophies and ideological stances, but the primary aim of many of these governance structures was to establish some form of authority, stabilize society, and protect its citizens. Ultimately, their goals, conflicts, and interactions led to the present-day US being a vast expanse of separate regions, each with its own government, laws, and societal structure.
Frequently Asked Questions and More
While the article covers the essential information regarding what the US is called in Fallout, here are a few questions and points for further contemplation:
Q: Can you imagine an alternate version of American history, one where the post-war division into separate Commonwealths led to more lasting stability, unity, and cooperation?
Q: Does the notion of 13 separate states, like pre-war China, lead you to speculate about the nature of the Chinese Civil War?
For a full understanding of Fallout’s alternate history and society, further exploration and interaction with its various game narratives and forums is necessary.
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